by spritelessGirl » Sun Sep 01, 2019 2:40 pm
So, SlimeyJames had a list of ideas, and one of them was "Underwater Update!" and that got me thinking.
What could there be under the Slime Sea? I mean, game lore says it is a place where slimes can travel long distances. I personally imagined it would contain the Mother of all slimes, but that would be hard to implement, gameplay wise. Besides, the Far Far Range is so welcoming, it grew a whole jungle in Horace's time there, she sends stacks of Slimes to watch over you whenever you are alone, in the Slimeulation sh- I am making fanfiction now if you can't tell. But why not create a cove to show just a part of the Slime Sea to her guests? Victor already has an Undersea base, maybe he can help you explore it, with the right technology?
New Slimes:
Pressure Slime: I'd make it dark sea green, with some turtle-shell like pattern all over it. For a special ability it can have compression and pull all the loose objects nearby towards itself. This game sure loves slimes with the ability to cause havoc, and what could cause more than pulling nearby plorts and slimes to the same place? The plorts can be used to protect spaceships against decompression, naturally.
Sting Slime: Bright neon (what color hasn't been used yet?) with little stubby tentacles coming off it like an anemone or a jellyfish. It causes little vines to come up out of the ground, but unlike the Crystal Slime's damaging knives, these tendrils only slow people down. All the better to jump on my head! Aw you guys!
Whatever slime you just threw into the Slime Sea: Hey I thought you were gone should I bring you back home?
Salt Slimes: Just a rough textured white elemental slime, who you can only keep safely at the bottom of a pond upgraded to be really deep. Plorts are as tasty as salt but much healthier.