by Purplecharmanderz » Sat Jun 29, 2019 9:06 am
1) definitely agree, although its more work than it may seem to be given how the game's catchup system is coded.
2) 2 could automate an area easily, we can effectivey have 4 since 1.4.0 dropped, so i think this is already done.
3) 46 food items a day per garden is enough to feed 11 largos completely a day with 2 extra, or 23 if only going half fed (with a music box and toy this keeps quantums calm, but is effectively the same plort profit so sorta inefficient.) Per garden. Not really needing more efficiency at this point without getting into ridiculous levels. Hell going for the pogo fruit trees its 60 a day per garden (same goes for carrots and off onions), or 60 fire plorts per garden (filling 15 starving fires.)
Gardens really don't need another buff.
Same username as I have on discord. I do no damage challenges if you have ideas for those feel free to share