orempswenel wrote:#MULTIPLAYERUPRISING
Purplecharmanderz wrote:orempswenel wrote:#MULTIPLAYERUPRISING
It Literally has a theme choose your own path. beatrix left earth to follow her own heart, hobson sold his ranch to go live with thora, Ogden left to start his own business because he didn't agree with company he worked with, and Mochi is discovering herself after her father sent her on her own. On top of all this you get choices left right and center for how to navigate the map. Literally.
From the beginning you have a choice, do you go through the moss blanket or do you go through the quarry
If you choose the blanket, do you choose to ignore the quarry and use the wilds for your rad plort?
Do you choose to open the gates to either even
Which upgrades do you buy first? Which slimes do you ranch? Which expansion do you buy first? What foods do you farm? Do you ranch largos or pures?
Choices choices choices, which in the end they Literally ask you which door do you choose.
Now after all of that, how do you get "pick your own path" out of a game if it has multiplayer, and if the game was developed for a single player.
Drones further add to this, do you choose to automate or not? What do you choose to automate? Then quantum slimes Literally are based on the multiple worlds theory which states that there is a world for every possible existence, so for every little choice you make, there is a world. And the freaking ruins has multiple routes to navigate it to the end from the start. The glass desert is the same way even.
Doesn't account for technical issues that the devs have mentioned or the ones they haven't.
orempswenel wrote:together. we will get multiplayer into slime rancher. #MULTIPLAYERUPRISING
Jeb wrote:orempswenel wrote:together. we will get multiplayer into slime rancher. #MULTIPLAYERUPRISING
Maybe if you took the time to read the FAQ, you'd understand why this is a difficult undertaking for the team. "...we currently have no plans for multiplayer. However, anything is possible in the future if we continue to see the same level of wonderful support from players as we do now."
Interpret that last part however you want, but you have to view "support" in this context as more of a financial thing than you would as anything else.
Multiplayer may require a rewrite of much of the code, or the development of a new game if you will, which wouldn't be worth it for the developers if there's no financial incentive. Would it be worth another 30-50 dollar investment to you? Would the community at large agree?
Purplecharmanderz wrote:Adding to this, stardew worked their butts off just for the code changes. SR has actual story and theme issues on top of this.
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