Challenge runs

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Challenge runs

Postby Purplecharmanderz » Fri Jan 26, 2018 2:14 pm

lately to keep things interesting i have been doing a few challenge runs, mostly no damage runs, and figured i would put a discussion here. so a list of a few types of challenge runs i've done so far are as follows:
- no damage runs (delete the world upon taking damage)
- restricted access runs (cant bring slimes onto the ranch from the range, but you can bring plorts)

if you have ideas for challenge runs feel free to share them, or feel free to try some of these ones out.
Same username as I have on discord. I do no damage challenges if you have ideas for those feel free to share
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Re: Challenge runs

Postby GravityCat » Fri Jan 26, 2018 6:55 pm

28 7Zee using only pink plorts

The challenge is to not be insanely bored
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Re: Challenge runs

Postby TheGreciansHousehold » Sun Jan 28, 2018 3:35 am

GravityCat wrote:28 7Zee using only pink plorts

The challenge is to not be insanely bored

no please
why
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Re: Challenge runs

Postby QuantumTangle23 » Sun Jan 28, 2018 7:08 am

Here's some:

Nightly run:

Only leave the ranch at night

If it turns to day and you're not on the ranch you lose.

It ends when you reach the end of the glass desert

No upgrade challenge:

You cannot buy any upgrades (including the slime key)

You must get to the end of the glass desert to win

10 plort challenge

You must store 10 of every plort in a silo to win
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Re: Challenge runs

Postby TheLevens » Tue Jan 30, 2018 6:46 am

No Coral Challenge - no corals, free range only. Get to lvl 28. Adventure mode only!

Lvl 28 challenge - who can get to lvl 28 that fastest?

The No Ranch Challenge - get to the end of the glass desert without going back to your ranch.

Key Challenge - how fast can you collect all the keys( you may use them once you get them)

Gold Plort Challenge - how fast can you collect 100-500 gold plorts?

Gadget Challenge - find and place one of each gadget in the game.

All For Science Challenge - how fast can you fill up the science lab with 999 of everything?
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Re: Challenge runs

Postby BeefyBabyQing » Tue Jan 30, 2018 7:01 am

All for science challenge? That one is extremely hard. That means 2x Gold Plort Challange
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Re: Challenge runs

Postby Purplecharmanderz » Tue Jan 30, 2018 6:54 pm

thanks for the ideas guys.
may look to see if i can get my recording software to work without lagging my computer like crazy
Same username as I have on discord. I do no damage challenges if you have ideas for those feel free to share
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Re: Challenge runs

Postby ILoveTurtles891 » Thu Feb 08, 2018 8:11 am

I will love to play these challenges
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Re: Challenge runs

Postby Fishkeeper » Mon Feb 12, 2018 10:02 pm

Farm Farm Range: You can bring slimes onto your ranch, but can't grow any food there. All food you feed, whether it's veggies, fruit, or meat, must be wild-found. The chickens that pop up in the Overgrowth are fair game for use. You can have one pond of Puddle slimes, but everything else, including Fire slimes, has to be fed food you've gotten elsewhere.

Free Range Meats: All slimes must be fed only meat, which you have to go and find. You can make largos, but you can't feed fruits or veggies to anything. You can bring Chickadoos back to the Ranch to grow them up, but they have to be kept wild in the Overgrowth, and you must harvest and feed off any fully grown ones you spot. If you keep Fire slimes, they have to be fed meat. Again, one pond of Puddle slimes is OK.

For both, reach either 7Z level 28 or have 999 of each plort (excluding Puddle and Gold) in the Refinery. Hard mode: 7Z level 28 AND 999 of each plort, including Puddle, plus at least 1 Gold plort.

One Of A Kind: Easy mode is Casual, hard mode is Adventure. You can only have 1 of each type of slime. Different largos count as different combinations. If you end up with a duplicate, chuck it away.

Broken Builders: You can't build anything on plots. Keep the one corral you start with. Easy mode: you can build and upgrade one thing to your liking. Pick your goal.

Broken Builders, Ultimate: You can't build anything at all, gadgets or plots. You keep your one corral. Easy mode: you can build and upgrade one plot thing and place one gadget. Make as many gadgets as you want, but you can't place more than one. Decor is OK.

Fear Of Heights: Reach 7Z level 28 and/or 999 of each non-Gold plort without buying the Jetpack or any of its upgrades. Hope you're good at parkour.
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