New Mod for the Corals.

Share your original Slimepedia entries

New Mod for the Corals.

Postby TheLevens » Sat Dec 16, 2017 7:35 am

Water sprinklers!

Keep your slimes tamed in their corals by force!

Set the frequency of how often and keep those agitated slimes peaceful.

Also very effective if one happens to turn into a tarr by accident!

This feature might also keep the food on the ground alive longer!
Xbox1: The Levens
Watch me on Mixer if I’m on.
Day 300+
Z:28
+2,300,000U in the Bank
User avatar
TheLevens
Rancher
 
Posts: 106
Joined: Fri Sep 01, 2017 6:10 pm

Re: New Mod for the Corals.

Postby EmeraldPlay » Sat Dec 16, 2017 9:11 am

This would entirely get rid of the risk of getting a tarr. I don't think it's good.
My avatar was taken from Miomilla's chart.

Not visiting this place as often so contact me on Discord if you want anything from me.
-----
Links:
The partnered Discord server for Slime Rancher I once moderated
Restored prototype features
User avatar
EmeraldPlay
Treefox
 
Posts: 1905
Joined: Sun Feb 14, 2016 4:08 am

Re: New Mod for the Corals.

Postby ILoveTurtles891 » Sun Dec 17, 2017 5:49 am

which is exactly what you want
-Sam Vlasenko (real name)
if you see this, you cannot see the other one
if you see this, you cannot see the other one
User avatar
ILoveTurtles891
Rancher
 
Posts: 189
Joined: Wed Dec 13, 2017 9:34 am
Location: stuck is in the glass desert, finding my 18 gilded ginger

Re: New Mod for the Corals.

Postby EmeraldPlay » Sun Dec 17, 2017 7:27 am

But that's just bad.
My avatar was taken from Miomilla's chart.

Not visiting this place as often so contact me on Discord if you want anything from me.
-----
Links:
The partnered Discord server for Slime Rancher I once moderated
Restored prototype features
User avatar
EmeraldPlay
Treefox
 
Posts: 1905
Joined: Sun Feb 14, 2016 4:08 am

Re: New Mod for the Corals.

Postby rabbitslime » Tue Dec 26, 2017 6:19 am

I think this might be useful to slimes who love wet environments, it also slows down food rot.
For the tarr part, it might need to be balanced, maybe the tarr takes damage at a rate slower that when it is in water at night. Since this is so useful, it must also mean that it must be expensive, maybe 1000 to 2000 per coral.
User avatar
rabbitslime
Rancher
 
Posts: 195
Joined: Sun Dec 24, 2017 3:40 am

Re: New Mod for the Corals.

Postby TheGreciansHousehold » Tue Dec 26, 2017 6:43 am

rabbitslime wrote:I think this might be useful to slimes who love wet environments, it also slows down food rot.
For the tarr part, it might need to be balanced, maybe the tarr takes damage at a rate slower that when it is in water at night. Since this is so useful, it must also mean that it must be expensive, maybe 1000 to 2000 per coral.

This might be okay, but there are a few problems with it:
  • The Puddle Slime's only danger is that they must live in a pond, which cannot be upgraded. Allowing them to be corralled would render them dangerless.
  • The Tarr balance you propose would still be ineffective as Tarr incidents mostly occur upon returning to the Ranch, by which time normally the Tarr has begun to attack other corrals; with this upgrade the Tarr would likely be destroyed before it could spread.
  • Food rot is a vital part of the game's balance; as gardens are now infinite, it is the only thing that stops inbalance. To slow it down even slightly would make the game significantly easier.
  • Although a lot at first, ₦2000 is nothing to a later player. If one of these is, say, ₦1750, I could buy enough for 37 corrals, 11 more than on the entire ranch (not including the Retreat.)
My Fanon-Lore Posts

"Creativity is intelligence having fun."
- Albert Einstein

Oceanus Out.

──────────────────────
I'm not really active here anymore. If you want to contact me, here's my Steam and my email is nala.korjo@gmail.com.
User avatar
TheGreciansHousehold
Treefox
 
Posts: 1407
Joined: Sat Mar 26, 2016 9:12 am
Location: England is my city

Re: New Mod for the Corals.

Postby ILoveTurtles891 » Tue Jan 09, 2018 3:28 pm

EmeraldPlay wrote:But that's just bad.

but you have sprinkler in the garden
-Sam Vlasenko (real name)
if you see this, you cannot see the other one
if you see this, you cannot see the other one
User avatar
ILoveTurtles891
Rancher
 
Posts: 189
Joined: Wed Dec 13, 2017 9:34 am
Location: stuck is in the glass desert, finding my 18 gilded ginger

Re: New Mod for the Corals.

Postby rabbitslime » Tue Jan 09, 2018 6:38 pm

Maybe the sprinkler shouldn't affect the tarr... Have tarr been affected by the garden's sprinkler?
User avatar
rabbitslime
Rancher
 
Posts: 195
Joined: Sun Dec 24, 2017 3:40 am

Re: New Mod for the Corals.

Postby EmeraldPlay » Wed Jan 10, 2018 8:20 am

They aren't affected by the garden's sprinkler.
My avatar was taken from Miomilla's chart.

Not visiting this place as often so contact me on Discord if you want anything from me.
-----
Links:
The partnered Discord server for Slime Rancher I once moderated
Restored prototype features
User avatar
EmeraldPlay
Treefox
 
Posts: 1905
Joined: Sun Feb 14, 2016 4:08 am

Re: New Mod for the Corals.

Postby McCauley1 » Wed Jan 10, 2018 5:58 pm

Maybe you could have a slime who required the sprinklers but not a pond.

Maybe a Swamp Slime, that would disintegrate in full water (pond), but dry out without water?
User avatar
McCauley1
Chickadoo
 
Posts: 20
Joined: Sun Jun 11, 2017 1:53 pm

Re: New Mod for the Corals.

Postby ILoveTurtles891 » Thu Jan 11, 2018 9:12 am

EmeraldPlay wrote:They aren't affected by the garden's sprinkler.


what if tarr would not be affected by the tarr? happy now?
-Sam Vlasenko (real name)
if you see this, you cannot see the other one
if you see this, you cannot see the other one
User avatar
ILoveTurtles891
Rancher
 
Posts: 189
Joined: Wed Dec 13, 2017 9:34 am
Location: stuck is in the glass desert, finding my 18 gilded ginger

Re: New Mod for the Corals.

Postby EmeraldPlay » Thu Jan 11, 2018 9:14 am

I'd be happy if they ate themselves (which I tried to make it possible once).
My avatar was taken from Miomilla's chart.

Not visiting this place as often so contact me on Discord if you want anything from me.
-----
Links:
The partnered Discord server for Slime Rancher I once moderated
Restored prototype features
User avatar
EmeraldPlay
Treefox
 
Posts: 1905
Joined: Sun Feb 14, 2016 4:08 am

Re: New Mod for the Corals.

Postby ILoveTurtles891 » Thu Jan 11, 2018 2:15 pm

Tarr eating themselves? that is just weird because if a tarr eats another one, it will turn into 2 tarrs and that makes it like you eat someone then pooping them out
-Sam Vlasenko (real name)
if you see this, you cannot see the other one
if you see this, you cannot see the other one
User avatar
ILoveTurtles891
Rancher
 
Posts: 189
Joined: Wed Dec 13, 2017 9:34 am
Location: stuck is in the glass desert, finding my 18 gilded ginger


Return to Slime Design

Who is online

Users browsing this forum: No registered users and 13 guests