by rabbitslime » Wed Dec 27, 2017 9:57 pm
I was thinking of an idea where the player can grind plorts into paint to color whatever they want, so long as its an entity and is not part of the terrain. Each plort has a color, like puddle being light blue, rock being blue, quantum being yellow, etc. For nonexistent colors, one can mash up two or more plorts.
Some examples are:
A rock slime that is black, like a slime made out of obsidian or basalt
A yellow mint mango by spraying a mint mango tree with yellow paint, which causes the fruit it produces to be yellow. The tree also gets a minor tint of yellow
A pink slime that looks like a standard happy emoji
An oca oca painted to masque-raid a gilded ginger.
Basically this is a one up of the implemented chroma packs. For the data involved, one could just have the rgb color depict what color style each entity has, and its color intensity, from a slightly reddish tint to a quantum slime to outright re-shading a color of a pink slime.