Future Update Ideas

Feedback and general discussion of Slime Rancher

Future Update Ideas

Postby McKilligan » Mon Dec 04, 2017 9:30 pm

I've been playing for about a week, and surprised myself by how much I'm enjoying it! Farming simulators aren't my usual cup of tea, but this game oozes so much charm that it's very relaxing to just waste an hour or two on the far, far range. But now that I've reached the endgame content, there's a few rough edges that I've noticed that I'd like to make a suggestion for.

  • Plort-sucking sucks. Once you unlock the 50 or 100 storage packs, you'll spend a majority of your time just facing a corral's plort-port and listening to the (admittedly very satisfying) vwoop-vwoop-vwoop sounds for what feels like a solid minute. It gets frustrating rather fast. I would really appreciate it if there was an upgrade you could purchase that would allow the Plort-Havesters to store plorts in 50 or 100 plort 'containers' that could be picked up in one go when full. The size of the container should be the same as your PREVIOUS upgrade (so, if you had the final 100 upgrade, you could collect containers of 50)
    Image
  • Free-Range Slimes Slime AI behavior is really cute, but once you've upgraded your corrals fully they don't do a whole lot except eat and plort. I'd love if there was a new area, like a wide open field or plain, where we'd be encouraged to raise free-range slimes. Perhaps different slimes hopping around an area could encourage different crops to have higher yields, or attract chickens, or beneficial AOE. Perhaps we could even have a device through the science lab that could innoculate Largo-slimes so that they wouldn't be affected by a specific plort, allowing us to have 2 types coexisting in the same area safely.
    Image
  • Slime Pen/Playground - High level upgrades to store slimes in - for example, instead of the typical cube-style corral, maybe a big floating 'gatchopon' style machine, or a series of pneumatic hamster tubes that the slimes could play in. If you incorporate the 'free range' idea, then what about a in-corral teleporter that connects the corral to a section of an open area - depending on the slimes AI, the would return to the corral at night, (or in the case of phosphor slimes, during the day).
    Image
  • Slime Rodeo- I want to ride a slime. Make this happen! Maybe the science lab could have something that enlarges 1 slime to a size suitable for riding - different slimes could even have different movement modes. Water Slimes could swim to far away islands, Fire Slimes could allow you to travel to extremely hot places, Saber Slimes can Jump extremely High, Dervish or Phosphor slimes could float or fly, and Quantum Slimes could teleport beyond obstacles.
    Image
Last edited by McKilligan on Tue Dec 05, 2017 6:08 am, edited 3 times in total.
McKilligan
Plort
 
Posts: 2
Joined: Mon Dec 04, 2017 3:56 pm

Re: Future Update Ideas

Postby tyrantlemon55 » Mon Dec 04, 2017 10:56 pm

Nice ideas. LOVE the artwork. Welcome to the fourms!
Everything's legal so as long as the cops aren't around.

Be nice to your pinkbois.
User avatar
tyrantlemon55
Rancher
 
Posts: 235
Joined: Wed Jun 21, 2017 4:46 pm
Location: REEEEEEEEEEEEEEEEEE

Re: Future Update Ideas

Postby Noggy05 » Tue Dec 05, 2017 2:57 am

This is amazing.
Clint Eastwood wrote:They say marriages are made in Heaven. But so is thunder and lightning.

Half right. The thunder and lightning are from the Forums...

My avatar is from:
http://bit.ly/2BxI73M

http://bit.ly/2jv1SRd
User avatar
Noggy05
Rancher
 
Posts: 121
Joined: Wed Nov 08, 2017 11:59 pm
Location: Trapped on the other side of the mirror

Re: Future Update Ideas

Postby EmeraldPlay » Tue Dec 05, 2017 6:02 am

Nice ideas!
My avatar is from this chart, courtesy of Miomilla.

I have made a Discord server for the wiki. You can check it out by clicking this link.
-----
Praise the sun!
User avatar
EmeraldPlay
Treefox
 
Posts: 1502
Joined: Sun Feb 14, 2016 4:08 am

Re: Future Update Ideas

Postby Braincoke » Tue Dec 05, 2017 8:17 am

I really like these ideas and the sweet artwork!
They could add something like the slime playground or slime storages for very late game, they could use the space behind the house which costs (a lot of) money, food, slimes and plorts to open.
Braincoke
Plort
 
Posts: 2
Joined: Fri Dec 01, 2017 11:07 am

Re: Future Update Ideas

Postby TheGreciansHousehold » Tue Dec 05, 2017 8:26 am

Thanks for your ideas. I really appreciate the images too - it seems you've really thought about these and gone the extra mile. Here, have a seal of approval.
Image
Beautiful.

Lets-a go!

McKilligan wrote:Plort-sucking sucks. Once you unlock the 50 or 100 storage packs, you'll spend a majority of your time just facing a corral's plort-port and listening to the (admittedly very satisfying) vwoop-vwoop-vwoop sounds for what feels like a solid minute. It gets frustrating rather fast. I would really appreciate it if there was an upgrade you could purchase that would allow the Plort-Havesters to store plorts in 50 or 100 plort 'containers' that could be picked up in one go when full. The size of the container should be the same as your PREVIOUS upgrade (so, if you had the final 100 upgrade, you could collect containers of 50)
Image

Yeah, I agree. I have effectively no motivation to actually harvest anything... so I just don't.
This idea is a good solution and seems quite balanced. Well done.

Free-Range Slimes Slime AI behavior is really cute, but once you've upgraded your corrals fully they don't do a whole lot except eat and plort. I'd love if there was a new area, like a wide open field or plain, where we'd be encouraged to raise free-range slimes. Perhaps different slimes hopping around an area could encourage different crops to have higher yields, or attract chickens, or beneficial AOE. Perhaps we could even have a device through the science lab that could innoculate Largo-slimes so that they wouldn't be affected by a specific plort, allowing us to have 2 types coexisting in the same area safely.
Image

Sounds good.

Slime Pen/Playground - High level upgrades to store slimes in - for example, instead of the typical cube-style corral, maybe a big floating 'gatchopon' style machine, or a series of pneumatic hamster tubes that the slimes could play in. If you incorporate the 'free range' idea, then what about a in-corral teleporter that connects the corral to a section of an open area - depending on the slimes AI, the would return to the corral at night, (or in the case of phosphor slimes, during the day).
Image

This is perfect for treasure pods. Yas. Ver gud.

Slime Rodeo- I want to ride a slime. Make this happen! Maybe the science lab could have something that enlarges 1 slime to a size suitable for riding - different slimes could even have different movement modes. Water Slimes could swim to far away islands, Fire Slimes could allow you to travel to extremely hot places, Saber Slimes can Jump extremely High, Dervish or Phosphor slimes could float or fly, and Quantum Slimes could teleport beyond obstacles.
Image

This would be fine if it was limited to the ranch, but this causes problems elsewhere. Obstacles are vital to the game, and the ability to bypass them would be gamebreaking.

Oh, and a quick note about Braincoke's suggestion.
Braincoke wrote:I really like these ideas and the sweet artwork!
They could add something like the slime playground or slime storages for very late game, they could use the space behind the house which costs (a lot of) money, food, slimes and plorts to open.

The space behind the house is meant to be a viewpoint to look out of. That's why it's purposefully unobstructed.
"Intelligence is the ability to adapt to change."
-Stephen Hawking

Read the FFAAAAAAAAQQQQ
Oceanus Out.
User avatar
TheGreciansHousehold
Treefox
 
Posts: 1192
Joined: Sat Mar 26, 2016 9:12 am
Location: England is my city

Re: Future Update Ideas

Postby McKilligan » Tue Dec 05, 2017 3:41 pm

TheGreciansHousehold wrote:
Slime Rodeo- I want to ride a slime. Make this happen! Maybe the science lab could have something that enlarges 1 slime to a size suitable for riding - different slimes could even have different movement modes. Water Slimes could swim to far away islands, Fire Slimes could allow you to travel to extremely hot places, Saber Slimes can Jump extremely High, Dervish or Phosphor slimes could float or fly, and Quantum Slimes could teleport beyond obstacles.
Image

This would be fine if it was limited to the ranch, but this causes problems elsewhere. Obstacles are vital to the game, and the ability to bypass them would be gamebreaking.



I agree! Slime-Riding wouldn't fit most of the areas that are already in the game. (and besides, the jetpack is super-fast and useful anyway) But It WOULD be pretty cool if it were included with a new area designed around the mechanic. Since each major update seems like it will include a new zone to explore, maybe this might inspire the devs to try something waaaay down the line. Anyway, thanks for the feedback! Glad you like most of my ideas.
McKilligan
Plort
 
Posts: 2
Joined: Mon Dec 04, 2017 3:56 pm

Re: Future Update Ideas

Postby GlaciumFracture » Tue Dec 05, 2017 8:27 pm

Liking all of this, especially innoculating slimes, finally I will have my "tiered" (see plort market prices) free range and not have a tarr hazard. Though I wonder what glow the mosiac plort's innoculation will have, and if stuff like tabby slimes can "play" with innoculated plorts.

TheGreciansHousehold wrote:Thanks for your ideas. I really appreciate the images too - it seems you've really thought about these and gone the extra mile. Here, have a seal of approval.
Image
Beautiful.

Also, for the record, that's a walrus, not a seal.
We always need more crystal slimes. ALWAYS.
GlaciumFracture
Rancher
 
Posts: 113
Joined: Sat Sep 23, 2017 4:59 pm
Location: Indigo Quarry

Re: Future Update Ideas

Postby TheGreciansHousehold » Tue Dec 05, 2017 11:54 pm

Also, for the record, that's a walrus, not a seal.

Shhhhh.
He can be whatever he wants.
"Intelligence is the ability to adapt to change."
-Stephen Hawking

Read the FFAAAAAAAAQQQQ
Oceanus Out.
User avatar
TheGreciansHousehold
Treefox
 
Posts: 1192
Joined: Sat Mar 26, 2016 9:12 am
Location: England is my city

Re: Future Update Ideas

Postby Noggy05 » Tue Dec 05, 2017 11:58 pm

Here's a walrus of approval then
Attachments
Walrus of Approval.jpg
Walrus of Approval
Walrus of Approval.jpg (188.91 KiB) Viewed 208 times
Clint Eastwood wrote:They say marriages are made in Heaven. But so is thunder and lightning.

Half right. The thunder and lightning are from the Forums...

My avatar is from:
http://bit.ly/2BxI73M

http://bit.ly/2jv1SRd
User avatar
Noggy05
Rancher
 
Posts: 121
Joined: Wed Nov 08, 2017 11:59 pm
Location: Trapped on the other side of the mirror

Re: Future Update Ideas

Postby TheGreciansHousehold » Wed Dec 06, 2017 11:47 pm

Noggy05 wrote:Here's a walrus of approval then

Did you just
A S S U M E . T H E I R . S P E C I E S?
"Intelligence is the ability to adapt to change."
-Stephen Hawking

Read the FFAAAAAAAAQQQQ
Oceanus Out.
User avatar
TheGreciansHousehold
Treefox
 
Posts: 1192
Joined: Sat Mar 26, 2016 9:12 am
Location: England is my city

Re: Future Update Ideas

Postby Noggy05 » Thu Dec 07, 2017 1:35 am

Did you just
A S S U M E . W H O . T H E Y . W A N T . T O . B E?
Clint Eastwood wrote:They say marriages are made in Heaven. But so is thunder and lightning.

Half right. The thunder and lightning are from the Forums...

My avatar is from:
http://bit.ly/2BxI73M

http://bit.ly/2jv1SRd
User avatar
Noggy05
Rancher
 
Posts: 121
Joined: Wed Nov 08, 2017 11:59 pm
Location: Trapped on the other side of the mirror

Re: Future Update Ideas

Postby tyrantlemon55 » Thu Dec 07, 2017 5:12 pm

I ' M T R I G G E R E D
Everything's legal so as long as the cops aren't around.

Be nice to your pinkbois.
User avatar
tyrantlemon55
Rancher
 
Posts: 235
Joined: Wed Jun 21, 2017 4:46 pm
Location: REEEEEEEEEEEEEEEEEE

Re: Future Update Ideas

Postby TheGreciansHousehold » Fri Dec 08, 2017 10:57 am

tyrantlemon55 wrote:I ' M T R I G G E R E D

reportig to tamrbl
"Intelligence is the ability to adapt to change."
-Stephen Hawking

Read the FFAAAAAAAAQQQQ
Oceanus Out.
User avatar
TheGreciansHousehold
Treefox
 
Posts: 1192
Joined: Sat Mar 26, 2016 9:12 am
Location: England is my city

Re: Future Update Ideas

Postby Dragonslime » Sun Dec 10, 2017 3:26 pm

REEEEEEEEEEEEEEEE
The rare but elusive dragon slime

Lol I lost my other account Dragonking password
I am multitude of things
Rancher
Explorer deluxe
Half time terrarian
Half time inventor
Full time toa hero
1/4 book writer
User avatar
Dragonslime
Rancher
 
Posts: 113
Joined: Fri Apr 07, 2017 11:55 am
Location: The outer reach


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests