EmeraldPlay wrote:It would basically allow you to have a pocket teleporter, and because of that I don't think this should happen.
Calydor wrote:EmeraldPlay wrote:It would basically allow you to have a pocket teleporter, and because of that I don't think this should happen.
So give teleporters a charging mechanic similar to the hydropumps; have it take several ingame hours for them to be ready to whisk you back and forth.
Chadite wrote:What if you create a much more expensive teleporter that allowed for this? Or even a different type that isn't fixed, but has then cool down? Just an idea.
WaldenMC wrote:You can use only 1 warp depot and have an non-silo storage spot, only taking up a slime science spot, and only storing 100 of one item max.
If pocket storage exists, why can't pocket teleporters?
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