Randomtangle wrote:Oh. I'm excited for 1.6 two!
So am I buuuuut
TWO!!!!!!!!!!!!!!!
OK I'm done
Randomtangle wrote:Oh. I'm excited for 1.6 two!
Randomtangle wrote:Oh. I'm excited for 1.6 two!
PrismSlime wrote:well like i said, it's all based on assumptions for future updates lol. and i'm not really planning for any specific largos, it's more that certain diets will go in certain corrals, and the food for certain corrals will be set up specifically to allow easy pathing through all the farms.
PrismSlime wrote:Ok I've done a bit of testing on my own, and i REALLY think the upgrades from Ogden need to be toned down a bit. Either you have way too much food for the dispensers to dish out in a day and end up with overflow in 2 days tops, or you have so many slimes in a corral to eat all the excess food, that not all of them can even get to it. maybe if i took out the music boxes and slime toys? but then what's the point of having all these features if i can't use them? at this point i need more plots on my ranch not because i've run out of space for the slimes i have, but because i need so many more slimes just to eat all the food i have. i really hope the crashes people have been getting have been sorted out this time so some serious balancing can get worked on.
Randomtangle wrote:NO!!! Don't take out the slime toys! My "Hall Of Toys" would be ruined!
PrismSlime wrote:Ok so I thought it over a bit more today and, while I still think very much that the new upgrades need some serious balancing done, I've come up with 2 possible ways to handle all the excess food. I can either get rid of all of my silos and the plots in my retreat that I had intended for coops to get some extra food for my free-range hunters and have 2 of every slime type covered in largos with 1 field of crops being split across 2 corrals each; which would likely mess up my whole easy-pathing system and potentially even need more teleport pads that we aren't guaranteed to get- as well as pretty much all my warp depots in areas that I really don't have the spare build spots to place; OR- have a warp depot at each field of crops to send half of each harvest to my loads of pinks that will be in the retreat that will be able to eat all the excess food, have plenty of space for the warp depots, allow me to keep my silos full of 100 of each non-slime science resource, and not be dependent on any unconfirmed teleport pads. Though either one will be very difficult until the drones in 1.2 come out, I think I can still make it work...
LeolaniLiaMay wrote:I repeat: I am going to confuse the poor Drones with everything I need them to do.
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