Slime Teleporters

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Slime Teleporters

Postby Randomtangle » Wed Oct 04, 2017 5:45 am

Slime teleporters would be the same as normal teleporters but for slimes. Also telePLORTers would be a funny thing to have, because they sound weird.
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Re: Slime Teleporters

Postby Crafter1300 » Wed Oct 04, 2017 5:56 am

Hmmmmmmmm, sorry the Crafter answer is coming, COMING, there it is.
YIP its a great idea!!!!!!!!!!!!!!!!!
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Re: Slime Teleporters

Postby Randomtangle » Wed Oct 04, 2017 5:57 am

YIP! I know!
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Re: Slime Teleporters

Postby Crafter1300 » Wed Oct 04, 2017 6:02 am

YIP I need to put a boat load of Largos in the wild cause I'm replacing all my Largos with Honey Largos
Its pretty hard
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Re: Slime Teleporters

Postby Randomtangle » Wed Oct 04, 2017 6:11 am

Yeah! It is!
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Re: Slime Teleporters

Postby Crafter1300 » Wed Oct 04, 2017 6:14 am

I've even tried throwing them in the Slime Sea
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Re: Slime Teleporters

Postby Randomtangle » Wed Oct 04, 2017 6:15 am

I had to delete the corral and immediately build a incinerator then. It was too dangerous to transport them, because they were Crystal-Rad Largos!
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Re: Slime Teleporters

Postby Crafter1300 » Wed Oct 04, 2017 6:16 am

That's actually pretty funny
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Re: Slime Teleporters

Postby TheGreciansHousehold » Wed Oct 04, 2017 6:38 am

Bit pointless in all honesty. Largoes are meant to be hard to carry; it's one of their risks.
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Re: Slime Teleporters

Postby Crafter1300 » Wed Oct 04, 2017 6:39 am

TheGreciansHousehold wrote:Bit pointless in all honesty. Largoes are meant to be hard to carry; it's one of their risks.

Nluh
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Re: Slime Teleporters

Postby TheGreciansHousehold » Wed Oct 04, 2017 6:41 am

Crafter1300 wrote:
TheGreciansHousehold wrote:Bit pointless in all honesty. Largoes are meant to be hard to carry; it's one of their risks.

Nluh

*sigh*.
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Re: Slime Teleporters

Postby EmeraldPlay » Wed Oct 04, 2017 6:44 am

Nice idea.
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Re: Slime Teleporters

Postby Randomtangle » Wed Oct 04, 2017 7:13 am

Can the teleporters be different colors?
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