by EtchedPixels » Fri Jun 30, 2017 3:33 pm
We never saw this in 0.4.x but in 0.6.0d it's there,usually at the edge of joins to water, on stairs or on upward slopes where you end up walking flat and if you don't jetpac falling through the floor.
Dual Xeon X5675 (6 cores per CPU), 36GB RAM, Nvidia GT730, Windows 7
If it's relevant the X5675 is more than fast enough to play slime rancher but it has SSE 4.2 and not AVX2 - I saw comments elsewhere about it seeming to be on older machines so don't know if you've got different code paths for different vector maths ?
Alan