Wonda wrote:Welcome to the forums!
As I say in every suggestion thread: Here are my opinions:
Automation in general can be good or bad. It could enhance a player who is determined for efficiency, but hinder a player who likes to go in and care for their slimes. Although, whether or not they use these tools is up to them.
With slimes being unique or having different AI, you run the risk of hurting lowest setting users. Although, the suggestions you proposed can bring up fun experiences for the player.
Teleporters link into my automation statement. Players can use it if they want to or not, but teleporters run the risk of the player missing a "shiny thing" on their trip.
Thank you!
You bring up a good point with unique/complex AIs taking up more processing power, that was something I hadn't considered.
Regarding automation - even with automatic feeders and plort collectors, etc. I'm the kind of person who can very easily spend all in-game day on my ranch, obsessively running back and forth to fill the feeders and empty the collectors, without ever heading out to explore. I'm still playing and I'm enjoying myself, obviously, so this isn't a critique, but if I were given the option to automate more of that routine so that I could spend more time out in the world I'd take it.
I might miss a shiny thing by teleporting from the ranch straight to the deep jungle, but if it takes me several in-game hours trekking through familiar paths to get to newer and less well explored areas, I'd rather stay home entirely, and then ALL the shiny things will be missed.
This is solely my own opinions, of course! I don't want to dictate anything to Monomi Park.