extracter

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extracter

Postby zainethepain » Mon Jan 25, 2016 8:41 pm

how about a upgrade for the corral that if its next to a garden it will auto collect the plant/fruit and veg that is next to it/in front of it so u do not have to waste time collecting them and instead discovering new largos/slimes.
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Re: extracter

Postby Heather » Tue Jan 26, 2016 7:23 am

Welcome to our community zaine!
Thank you for sharing your suggestion with us, it's appreciated!
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Re: extracter

Postby Keyhound » Tue Jan 26, 2016 11:00 am

that could work, but we could also have upgrades for the garden to auto collect(up to a limit, that could be upgradeable too, if possible).

another one would be to allow customized corrals, for specific slimes, and in those we could plant a tree that would release a fruit/veggie from time to time, like one every 5 minutes, and it be upgradeable as well.of course it would require balancing, probably by a steep price. but then again, thats the kind of thing we expect for using money, more comodity, to allow us to do more, in the same time.

of course we could always have minecraft ask "cables" that would link a garden(or many) to a deposit, and from that deposit to a corral. it could work, and setting automated "factories" would be alot of fun, figuring out, the best way to automate stuff.

finally, i would love to see a more customizable ranch, and by that i mean, reall customization, having specific types of buildings with specific upgrades instead of others, for that particular type. for example, having the nutrient soil instead of the sprinkler, but also having diferent plants reacting diferently, some would already be very fruitious, but slow, while others are faster but dont give nearly as much, and of course, if there's choice, making them both equally as good, would be a must.
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