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Slime Condenser Idea

PostPosted: Mon Jan 25, 2016 8:20 pm
by ExplodingJellyfish
It might sound stupid at first, but hear me out.

Say you add in a new device into the game that can take up an empty field space (where you put corrals, coops, etc) and it has an input and an output. when you put some number of one type of plort (maybe like 10 or 15) into the input of the machine, a slime of that type of plort comes out the other side. Say maybe you collected some golden plorts over time and then you could put them in the machine and get a golden slime that wont disappear and that you can cage or something. just an idea. :D Love the game so far!

Re: Slime Condenser Idea

PostPosted: Tue Jan 26, 2016 1:10 am
by Cherriey
At first I thought this was going to be a suggestion about storing slimes in their own type of silo when you weren't using them.

This idea is interesting, but slimes are already super easy to get. The golden slime is so OP if they provided a way to keep one it would break the already tenuous economy. For me personally I would rather keep wrangling wild slimes. It's part of the chaotic fun. =0)

Re: Slime Condenser Idea

PostPosted: Tue Jan 26, 2016 7:16 am
by Heather
Welcome to our community! Thanks for sharing your suggestion with us :)

Re: Slime Condenser Idea

PostPosted: Tue Jan 26, 2016 3:29 pm
by Hugger
I had a similar idea.

I was thinking it would be cool to be able to build a device that could make honey from honey plorts. This was as a suggestion for the bear slime idea.

I think the golden slime should stay wild. I makes it much more fun to find one in the wild, like a rare experience.

Re: Slime Condenser Idea

PostPosted: Tue Jan 26, 2016 4:06 pm
by 43Darknero
I'd see having a limit of a golden slime that can mutate though, but doesn't give plorts off so frequent