some ideas
Posted: Mon Apr 23, 2018 1:01 am
not all are just ideas but also some fies that should have been implemented already
cocoa slime lamp should have the hunter slimer, and the silver parsnip should have its own slimepedia icon instead of a grey carrot
note: i wont request about things already planned or that everyone else is already asking for
ok aside that, here are the ideas
first, physical npcs,, for example, seeing mochi or ogden next to their respective "monitor" exchange machineswhatever they are called, also clicking on them maybe give random tips(of course related to their personalities or jobs or whatever) or even repeat some old conversations if one wants to hear them again(selectable option)
and when interacting on the range exchange, project a hologram of them or some of the other npcs
so one can feel like one is actually interacting with them
second, more face expresions for slimes, and eve combinations of mouts and eyes from the ones already available in game, also some more specific like, sleeping for example, finally, some slime specific faces, maybe some (chibi/anime) inspired faces and what not,
third, also some some new cute sounds for slimes, ok that on not that necesary, also, like for example when a hunter goes stealth or when one gets near a saber largo, why not a buzzing sound for the honey slimes, aside the other new cute sounds
fourth, some small particle effects, like, when pulling a vegetable getting dust pop up for a tiny bit, or feathers on the chickens and things like that, i have seen the dust effect appear when harfesting kookadobas but not the most obvious vegetables , so, there is that, small effects for things
finally a more useful map, how? for example, mark where the map icon was activated, or the H messages, or where does one have silos, corrals and so on, some specific markes without telling much information,just a simple icon so one gets to use better the map, also it doesnt even need to tell what does it contain what slime frout or what, (specially not on the areas out of the ranch, also only mark things one intract with, maybe where the icon of the map is, at least show some small information like what could probably grow there(only if one has interacted directly so it doesnt count having the fruit via the exchange or or an slime via other means, and so on) that way one could better plan a day ahead, where to go first, being inside or outside the ranch, if one needs really to move plot buildings or some information like that
so, wat do you people think about these ideas?
cocoa slime lamp should have the hunter slimer, and the silver parsnip should have its own slimepedia icon instead of a grey carrot
note: i wont request about things already planned or that everyone else is already asking for
ok aside that, here are the ideas
first, physical npcs,, for example, seeing mochi or ogden next to their respective "monitor" exchange machineswhatever they are called, also clicking on them maybe give random tips(of course related to their personalities or jobs or whatever) or even repeat some old conversations if one wants to hear them again(selectable option)
and when interacting on the range exchange, project a hologram of them or some of the other npcs
so one can feel like one is actually interacting with them
second, more face expresions for slimes, and eve combinations of mouts and eyes from the ones already available in game, also some more specific like, sleeping for example, finally, some slime specific faces, maybe some (chibi/anime) inspired faces and what not,
third, also some some new cute sounds for slimes, ok that on not that necesary, also, like for example when a hunter goes stealth or when one gets near a saber largo, why not a buzzing sound for the honey slimes, aside the other new cute sounds
fourth, some small particle effects, like, when pulling a vegetable getting dust pop up for a tiny bit, or feathers on the chickens and things like that, i have seen the dust effect appear when harfesting kookadobas but not the most obvious vegetables , so, there is that, small effects for things
finally a more useful map, how? for example, mark where the map icon was activated, or the H messages, or where does one have silos, corrals and so on, some specific markes without telling much information,just a simple icon so one gets to use better the map, also it doesnt even need to tell what does it contain what slime frout or what, (specially not on the areas out of the ranch, also only mark things one intract with, maybe where the icon of the map is, at least show some small information like what could probably grow there(only if one has interacted directly so it doesnt count having the fruit via the exchange or or an slime via other means, and so on) that way one could better plan a day ahead, where to go first, being inside or outside the ranch, if one needs really to move plot buildings or some information like that
so, wat do you people think about these ideas?