by windblade » Mon May 07, 2018 5:02 pm
even more new ideas
XD
missions, weather, visual upgrades, new rewards, improved largos, INTERACTION
lets start with visual upgrades, i have noticed that even though most of the ranch is repaired and upgrade through the 7zee reward club, it still looks incomplete, also several other areas, well, what about being able to make the range look finished and polished, with specific tasks to do so, and finally get it to look PERFECT, even being able to paint it with the chromas already unlocked(and of course each area ould have to be ugraded itself to be able to unlock the new upgrades)
what about interacting more with slimes, since the main feature of the game is BEING CUTE, what about being able to interact with slimes other than transportinf them in the vacpack or feeding them(or not doing so), how?...honestly there are many ways, i just dont know wwhich ones could work here, but having options to TOUCH them, that would be so adorable, and make them feel more like pets instead boring cattle
weather, this would be more than just visuals, and no, no auto killing the tarr
i was doing my daily tasks and saw a random rotten fruit and realized, what if weather affected food types differently, that would make things less monotonous, but also give some urgency to the regular tasks, then i though, what if different weather affected slimes differently, hot dry days for example could keep fire slimes happy, but rainy days would make them easier to get stressed, and so on each weather could affect one or several slimes differently, even in the grotto, being too low or too hight the temperature affect them, largos as are only 2 types, could be even more interesting options, also this could reflect in the wild as well making tings a bit more difficult, weather could be toggled off or something and of course not have effects aside viually in casual mode
finally, MISSIONS, unlike range exchange, (through they would be randomly available trhough its communicator) woulr require to do sertain tasks in the wilds, for example, (yes some might seem like generic missions, but hear me out), feed x numer of wild slimes, creat certain types of largos in the wild, destroy number of super tarr or something like that, move x number of certain slimes form point a to point b, and rewards could be tied to the difficulty of the mission, now onto those rewards
curios, specially curios, also rememer i said use the unused feature of front and top slots for accesories? well it could finally be a reason to introduce that, face curios(also categorize old ones that fit there) and hat curios(same thing) give access to new ones, and sicne now one would want to give 2 curios to each slimes combined with new ones that would already be reason enough to get them as reqards or get resources, who knows, that opens a lot of new options for slime customization, so getting a single curio from missions would be incentive enough
well , improved largos is something i though when looking at some of them specially cat based slimes, then i though, what if each face had the mouth design :3 instead of a :D for every expression? then i though, some largos are effectively a mix between details of both slime types but most are just one slime with the colors and one characteristic of the other one, so, what about making them more, "combined" for example, dervish honey could be for the most part the same but instead have its ring still be purple (yeah that doesnt sound like much but hey , thats why these are just ideas and not features( YET), tabby pink, could be the same but with gret markings instead of the darker pink they currently have, things like that
i am the "third" plort