Please, make treasure pods you can't open appear on the map.

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Re: Please, make treasure pods you can't open appear on the

Postby Upsilon » Wed Jul 04, 2018 1:11 am

This is what I think about Treasure Pods. Let's look at possible variations:

1. ALL treasure pods are visible on the map from the start.

This will be absolutely boring since the main theme of the game is exploration. You always explore new zones, find new slimes, food and other resources. You are searching for the Gordos and progress to explore a new zone.
This is a bad idea for the game, I think everyone agrees on that.

2. The pods you find personally are marked on the map until you open them.

This is basically the same as giving player an ability to freely mark the map. Since all of the teleporters and extractors are already shown on the map there is nothing else to mark on the map besides the treasure pods (only crates, but that's too much).
Let's assume you found some lvl 3 treasure pods that you couldn't open at first, so you marked them. After getting that last upgrade of the treasure cracker you can easily go back and open those pods. But after that you will probably have some treasure pods still unopened.
While searching for the most hidden pods you will run around the whole map revisiting the same spots where you've already opened a treasure pod. Those spots will be the same spots you marked before, probably because they are easy to find.
The marking system will not help you find new pods in any way.
I also think that the whole Slime Rancher map is not too big to memorize. If you happen to find a tough spot for the treasure pod you can just remember that spot.

As for me I only had real trouble finding one pod in Moss Blanket and two pods in Glass Desert.
Since pods contain mostly decorations it's fine for them to be end-game content. You won't gain any advantages if you open them all, there is no achievement for that.
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Re: Please, make treasure pods you can't open appear on the

Postby Valeritan » Thu Jul 05, 2018 2:23 pm

The marking system will not help you find new pods in any way.

It won't. It will however help you find the pods you've found before when you can't remember the spot they were in.
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Re: Please, make treasure pods you can't open appear on the

Postby CrazeePi » Thu Aug 09, 2018 7:15 am

Bump, this is still an issue that needs fixing.
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Re: Please, make treasure pods you can't open appear on the

Postby Purplecharmanderz » Fri Aug 10, 2018 1:50 pm

CrazeePi wrote:Bump, this is still an issue that needs fixing.

a suggestion, not an issue.
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Re: Please, make treasure pods you can't open appear on the

Postby Caitie » Tue Aug 14, 2018 3:24 am

I actually came to the forums today to suggest this exact thing. Its so annoying to find a treasure pod you can't open then have to go and find it all over again days or weeks later when you've finally made enough gadgets but have forgotten where it was. You should only have to find stuff once.

Why not add an overlay on the map that can be toggled on or off that shows the location of all treasure pods you've encountered whether you've opened them or not or if you don't have a good enough treasure cracker? There can be a little closed treasure pod icon in either green, blue or purple for closed ones you've found and an open treasure pod icon for ones you've opened. Plus then when you have full vac packs but find a treasure pod on your way home its on the map to be easily found when you've been home and want to go back, you don't feel like you have to open it and risk losing items or not be able to find the damn thing again.
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