Fun Facts

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Fun Facts

Postby SupaGamaBoi » Tue Feb 20, 2018 2:00 pm

Did you know that the song that plays when Tarr are near is called Those Awful Ravenous Rainbows?
Put the first letters of those words together, and do you know what you get?
TARR
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Re: Fun Facts

Postby GravityCat » Tue Feb 20, 2018 5:34 pm

The Phase Lemon physically resembles a lemon, in particular the common supermarket Eureka variety which can be produced all year round.

Its name may be a reference to author and Professor Emeritus Don S. Lemons, who studies primarily in plasma physics. Now, plasma is one of the four fundamental states of matter, also called "phases"; the other three being solid, liquid, and gas. The method of turning a ripe lemon solid by shooting its tree with fruit may be a loose reference to phase transition, since you turn an ethereal lemon solid.
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Re: Fun Facts

Postby TheGreciansHousehold » Wed Feb 21, 2018 7:57 am

Up until the addition of heart beets, the rock slime's placeholder favourite food was the prickle pear - one of the many aspects of the game that hint to its heavy planning.
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Re: Fun Facts

Postby EmeraldPlay » Wed Feb 21, 2018 10:11 am

Scareslimes have used the old prototype tarr texture before they were updated. Compare this to this.

The prototype Ruins used to have a Boom Gordo and a bunch of slime nodes in it, but they were disalbed in the public releases.

Same thing goes for the prototype beach. Oh, and did you know it had an Oca Oca patch?
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Re: Fun Facts

Postby QuantumTangle23 » Thu Feb 22, 2018 4:29 am

There is a reason why saber slimes don't have a favorite food:

If they did, you could catch a saber gordo in a trap, and popping it would give you pure saber slimes.
Quantum tangles are the hardest slimes to ranch.

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Re: Fun Facts

Postby ILoveTurtles891 » Thu Feb 22, 2018 4:35 pm

did saber gordos even exist?
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Re: Fun Facts

Postby Purplecharmanderz » Thu Feb 22, 2018 6:19 pm

cuberries appear far more frequently in the dry reef than any other biome, and they occur in the slime sea more than any other food item.
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Re: Fun Facts

Postby GravityCat » Fri Feb 23, 2018 5:02 am

Mosaic Slimes' sparkly effect, and its its ability to mesmerise other slimes (both pure and Largo) can be turned off indefinitely by placing it into a Solar Shielded corral and destroying the corral around it, also for Largos, placing it into a dark area then dragging it out by the vacpack. For pures, this can be fixed by removing from the world by vaccing them up. For largos, this is permanent. Most likely a bug but something I found interesting while observing their behaviour.

Also, I was recently made aware that Saber Hunters do not go invisible when pouncing.
Here's the pure Hunter next to it doing it correctly.
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Re: Fun Facts

Postby GravityCat » Sun Mar 04, 2018 4:27 am

The glass structures dotted around the glass desert may be a reference to fulgurite; glass tubes formed when lightning strikes soil, sand or rock.

Fulgurite is sometimes referred to as "petrified lightning", which some of the structures resemble. The Thundering Glass Sculpture decoration in particular heavily references this.
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Re: Fun Facts

Postby SquillionthGamer » Sun Mar 04, 2018 7:46 am

The Ruins were not Slime-made, they were apparently made from a 'civilization that loved Slimes so much they built this place for them' which may be a reference to ancient civilizations worshipping a species/object and dedicating areas/temples to it/them.
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Re: Fun Facts

Postby GlaciumFracture » Sun Mar 04, 2018 11:10 am

as well as pinkbois, puddle and phosphor slimes can also be found in every area (excluding wilds, but only because there are no non-largo slimes there)
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Re: Fun Facts

Postby GravityCat » Sun Mar 04, 2018 1:56 pm

Gold Slimes treat unripe food as normal, and will still produce plorts when colliding with them.

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Re: Fun Facts

Postby Randomtangle » Wed Mar 07, 2018 5:57 pm

These facts are really fun!
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Re: Fun Facts

Postby GravityCat » Fri Mar 09, 2018 6:26 pm

The texture inside of a crystal in the upgraded Grotto brings to mind Disney's rendition of the Jungle Book; specifically when Kaa is hypnotising Mowgli.

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Re: Fun Facts

Postby DarkCreature97 » Sat Mar 10, 2018 9:05 am

All the rings around the Slime Rancher world are a reference to the "Three Ring" when co-founders of Monomi Park, Nick and Mike, and Monomi Park devs Ian and Chris have previously worked.
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Re: Fun Facts

Postby Noggy05 » Tue Mar 13, 2018 12:24 am

A lucky slime will spawn on the first day of a newly created save (at least for me).
A slime becomes a largo just before it eats the plort. If you vac a slime just as it's eating the plort, you will get a largo, but also the plort.
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Re: Fun Facts

Postby GoldenLucky99 » Thu Mar 15, 2018 6:53 am

The reason you can't grow kookadobas and keep quicksilvers is that then you can get kookadobas and quicksilver plorts whenever you like and won't even have to play the minigames, all you have to do is collect things from your ranch.
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Re: Fun Facts

Postby GoldenLucky99 » Thu Mar 15, 2018 6:56 am

Also, apparently the most uncommonly used largo is Rad Tangle.
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Re: Fun Facts

Postby CrazeePi » Thu Mar 15, 2018 7:55 am

This is what it looked like under the slime sea back in the old demo.

Image

I have no idea if it's changed since then.

(Also, old puddle slimes.)
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Re: Fun Facts

Postby EmeraldPlay » Thu Mar 15, 2018 8:03 am

The sea floor has a different texture now (and it also uses a different texture in the Glass Desert), but other than that, it's the same as it was earlier.
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Re: Fun Facts

Postby GoldenLucky99 » Thu Mar 15, 2018 12:58 pm

EmeraldPlay wrote:The sea floor has a different texture now (and it also uses a different texture in the Glass Desert), but other than that, it's the same as it was earlier.

Wait, but why would they need to change the texture, though?
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Re: Fun Facts

Postby EmeraldPlay » Thu Mar 15, 2018 1:00 pm

GoldenLucky99 wrote:
EmeraldPlay wrote:The sea floor has a different texture now (and it also uses a different texture in the Glass Desert), but other than that, it's the same as it was earlier.

Wait, but why would they need to change the texture, though?

Honestly, I'm not sure. It wasn't ever intended for you to be able to see it.
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Re: Fun Facts

Postby GravityCat » Fri Mar 16, 2018 2:48 am

EmeraldPlay wrote:
GoldenLucky99 wrote:
EmeraldPlay wrote:The sea floor has a different texture now (and it also uses a different texture in the Glass Desert), but other than that, it's the same as it was earlier.

Wait, but why would they need to change the texture, though?

Honestly, I'm not sure. It wasn't ever intended for you to be able to see it.


In certain areas it's possible to see the floor. Or at least it used to be. Might as well have a texture for it.
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Re: Fun Facts

Postby Noggy05 » Fri Mar 30, 2018 8:13 pm

There is an unused soundtrack called 'Less Awful Ravenous Rainbows'. It is a major version of the better known 'Those Awful Ravenous Rainbows'. The title brings to mind the so-called 'mellow-face'.
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Re: Fun Facts

Postby TheGreciansHousehold » Sat Mar 31, 2018 2:44 am

Noggy05 wrote:There is an unused soundtrack called 'Less Awful Ravenous Rainbows'. It is a major version of the better known 'Those Awful Ravenous Rainbows'. The title brings to mind the so-called 'mellow-face'.

"Less Awful Ravenous Rainbows" is actually used, but not in game. It is only used in the trailer.
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