Ogden's Wild Update Discussion Thread

Feedback and general discussion of Slime Rancher

Re: Ogden's Wild Update Discussion Thread

Postby PrismSlime » Sun Oct 29, 2017 9:15 pm

nothing. that was specifically for people who may have had a bugged gordo that didn't drop a key when it was supposed to. iirc the update notes said that if you got all the keys and opened all the slime gates, you will always have that spare key if you buy it.
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

*I make a note to only post original ideas that I haven't seen others suggest.
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Re: Ogden's Wild Update Discussion Thread

Postby zm78 » Mon Oct 30, 2017 12:17 am

Anybody figured out a method to attract a saber slime? My attempt:
Image
Those ears, That coin, That wiggle, wiggle, wiggle.
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Re: Ogden's Wild Update Discussion Thread

Postby LeolaniLiaMay » Mon Oct 30, 2017 5:39 am

The one you buy? It literally says in the description that it's just a spare...
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Re: Ogden's Wild Update Discussion Thread

Postby LeolaniLiaMay » Mon Oct 30, 2017 5:40 am

zm78 wrote:Anybody figured out a method to attract a saber slime? My attempt:
Image


I'm not sure if this is a joke or not, but I love this gif *-*

No purebred saber slimes exist so.....
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Mon Oct 30, 2017 12:41 pm

Hm.. My place needs more Big Rocks...
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Re: Ogden's Wild Update Discussion Thread

Postby zm78 » Mon Oct 30, 2017 12:51 pm

LeolaniLiaMay wrote:
zm78 wrote:Anybody figured out a method to attract a saber slime? My attempt:
Image


I'm not sure if this is a joke or not, but I love this gif *-*

No purebred saber slimes exist so.....


Yea this is a joke, had to spend my 56,000 newbucks, got 80 of them.
also starting a slime fun park on a different save, i'll probably make the drones chuck those steigo buddys around, im a terrible programmer :p
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Re: Ogden's Wild Update Discussion Thread

Postby LeolaniLiaMay » Mon Oct 30, 2017 1:56 pm

You bought 80 of them?!?!?! xD Niiiiiiiiice. They're my favorite. I have one sitting on the porch at the retreat. He's my buddy.
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Re: Ogden's Wild Update Discussion Thread

Postby z0mbiesrock » Mon Oct 30, 2017 4:21 pm

For tomorrow specifically;
Will tarrs randomly spawn?
Will pure-type slimes become feral during the night or in dark places?
Will there be scary faces?
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Mon Oct 30, 2017 6:28 pm

My favorite toy is the stegosaurus buddy, though you could change the color scheme of toys.
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Re: Ogden's Wild Update Discussion Thread

Postby zm78 » Mon Oct 30, 2017 8:05 pm

O_O i just got a big bug, seen it lots but i'll report mine in some detail.
Bug: slimes disappearing
Where:
tangle-saber: Image
the last one went missing.

mosaic-rads: Image
three went missing.

tangle-booms: Image
two went missing.

tangle-tabbys: Image
four went missing.

link to imgur: https://imgur.com/a/jvsii
disappearing theory: when i fed them food every now and again they shoot off into space.
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Tue Oct 31, 2017 6:19 am

My dervishes do that sometimes. They fall a while later.
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Re: Ogden's Wild Update Discussion Thread

Postby z0mbiesrock » Tue Oct 31, 2017 10:40 am

Image

Image
Image
Image
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Tue Oct 31, 2017 5:50 pm

What's with the pictures?
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Re: Ogden's Wild Update Discussion Thread

Postby TheLevens » Wed Nov 01, 2017 11:07 am

My review of Oden’s update on Xbox One:

The bounce mechanic when shooting something out of the vac is too much.
The suction rate is a little slower when getting plorts out of coral storage vacs.
Some gardens produce more than others. Example: I sleep for a day, some are overfilled and some have nothing produced!!!
The mairacle grow upgrade to make fruit last longer is great but I would rather have a vac/storage
On Xbox One, after sleeping a day or falling into the ocean, the game becomes really slow due to all the end game gardens and Slime corals populating.

Still waiting for my fire slimes to get a lava lake instead of them living in an incinerator. They’re getting jealous of the pond slimes and their waterfall lake by the ocean.

So far not bad, can’t wait for more.
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Wed Nov 01, 2017 11:38 am

Yeah! Mine went on strike!
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Re: Ogden's Wild Update Discussion Thread

Postby z0mbiesrock » Thu Nov 02, 2017 9:44 am

Randomtangle wrote:What's with the pictures?


A bug; Ash trough refills instantly on game reload.
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Re: Ogden's Wild Update Discussion Thread

Postby TheGreciansHousehold » Thu Nov 02, 2017 9:44 am

z0mbiesrock wrote:
Randomtangle wrote:What's with the pictures?


A bug; Ash trough refills instantly on game reload.

spoopy.
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Thu Nov 02, 2017 6:17 pm

Woah! Illegal Contraband!
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Re: Ogden's Wild Update Discussion Thread

Postby TheGreciansHousehold » Fri Nov 03, 2017 1:11 pm

Wow! This update looks great! I haven't even gotten to the Retreat yet and I'm already blown away!

The new range exchange looks great. The old console was a bit lacking in energy and looked far too rigid, whereas the new one looks energetic and fitting. The new message system is great too; it almost feels like you're actually talking to them!
I can't say the same for the circular plort market, but that's down to preference really.

Keep up the good work!
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Fri Nov 03, 2017 5:46 pm

Your positive today! Good!
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Re: Ogden's Wild Update Discussion Thread

Postby TheGreciansHousehold » Sun Nov 05, 2017 2:14 pm

Last update when I finished the Glass Desert I thought my love for this game couldn't become any greater. I clearly was wrong.
The graphics are beautiful, the physics perfect and the music better than in any game I've ever seen. Thank you, Monomi Park, for creating this. I am absolutely blown away.
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Mon Nov 06, 2017 1:48 pm

I thought the game was sort of bad, because an update was coming up and I knew it could be better with the update.
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Re: Ogden's Wild Update Discussion Thread

Postby Randomtangle » Mon Nov 06, 2017 1:48 pm

I thought it was good though.
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Re: Ogden's Wild Update Discussion Thread

Postby TheLevens » Wed Nov 08, 2017 7:07 am

So I’ve completed Ogden’s quests and I own his farm. What do I do now??

I have a self sufficient slime farm and no real need to venture into the outside world other than to collect materials via my teleporters.

Lvl 28, 5mil coins, and maxing out my science material collector atm.

I don’t want a cookie or anything, but what else Can I do besides farm gilded gingers and running around my farm making more money that I don’t really need right now.
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Re: Ogden's Wild Update Discussion Thread

Postby TheLevens » Wed Nov 08, 2017 7:09 am

zm78 wrote:
LeolaniLiaMay wrote:
zm78 wrote:Anybody figured out a method to attract a saber slime? My attempt:
Image


I'm not sure if this is a joke or not, but I love this gif *-*

No purebred saber slimes exist so.....


Yea this is a joke, had to spend my 56,000 newbucks, got 80 of them.
also starting a slime fun park on a different save, i'll probably make the drones chuck those steigo buddys around, im a terrible programmer :p


There’s drones?
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