by Raxel920 » Mon Sep 11, 2017 12:46 pm
Yes please! I love cooking in real life, cooking simulation games and even RPG games where cooking is just "Gather these ingredients"!
I had an idea where each slime would have a favorite meal, and each meal would have multiple "bites" that could be taken out of it (the number of bites should always be more than the amount of ingredients), and certain meals (These meals would have no favoring slime) had different effects on slimes. For example, a lollipop would have lots of licks, giving it a lot of food value, but would make slimes hyper, or an herbal tea would have few sips but calmed slimes down.