by Thoran » Wed Dec 23, 2015 2:29 pm
My current progress:
34 achievements done, everything unlocked, got both slime keys, and too much money!
1) Positives
- Addictive
- Original
- Excellent art style
- Exciting possibilities with Slime breeding
- Excellent controls, being able to run and fly feels great too
- The only gun in the game should remind just about everyone of the Gravity gun in HL2 which might be the funniest weapon ever made
2) Negatives
- Addictive
- The Garden system isn't particularly obvious to understand
3) Bugs I found but couldn't report in the heat of the moment
- Teleporting while carrying a Largo causes the Largo to be stuck at the Ranch teleport pod; they tend to get out after a while but cannot be sucked or pushed out
- Corrals created on a couple specific spots seem to make slimes vanish, explanation : the corrals I've experienced the issue with where both located on the first spot to the left of each expansion. What would essentially happen is when I leave the expansion and come back, one or more slime would vanish. I've tried staring at the corrals until a slime actually leaves but it just wouldn't happen, hence my thinking it could be a bug.
- StarMails tend to "disappear/reappear" when waiting for the next morning
- In the Video tab, when changing the resolution and hitting apply, a prompt to confirm changes appears. By hitting escape, the menu disappears but the prompt remains and cannot be clicked, causing it to stay at the middle of the screen until it times out
- Gold Slimes seem to clip through just about everything, making the Hat trick achievement really hard to get (impossible even?)
4) Realistic suggestions
- The Garden could use of a little tutorial
- The Garden could use of a Vacuum much like Corrals for Plorts
- It would be useful to have an indicator of progress when fetching items for the Exchange
- Upgrades to allow storing more different items in the Vacuum
5) Subjective suggestions
- Make the house somewhat customisable, perhaps more than a still image in the future
- Implementing slime reproduction and growth
- I've seen one of the traders mentioning recipes, I'm unsure this will be a feature in game, but it would be great. Perhaps recipes could be used to create new ranch parts, gun upgrades etc. Seems like slimes are themed after things you could somewhat call materials, water, rock, gold etc..there could just be iron, wood, fire and so on.
This is a draft, I will add to it as I keep finding out stuffs to mention.
Last edited by
Thoran on Fri Dec 25, 2015 6:51 am, edited 1 time in total.