Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Feedback and general discussion of Slime Rancher

Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby akkamaddi » Mon Aug 07, 2017 7:00 pm

To Monomi Park,

Could the Charcoal Brick toy please be immune to the incinerator?
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby PrismSlime » Mon Aug 07, 2017 7:26 pm

finally found one! but it wasn't with other veggie crops. it was close to some carrots, but it was in the ground by itself a few feet away.
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby akkamaddi » Mon Aug 07, 2017 7:54 pm

New sounds?

The slimes have new, unique sounds. When was this added? I totally missed it on the changelog.

Oh, and please make the charcoal brick immune to the incinerator. This is getting annoying.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Slimerlolz321 » Tue Aug 08, 2017 4:09 am

Xbox update?
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby JohnEdwa » Tue Aug 08, 2017 4:43 am

Just a quick bug report - I changed the Map key to TAB, but 'close map' is still hardcoded to 'M'.

[EDIT] Eh, noticed the bug report feature in the game, did one there as well.
[EDIT2] The help has it hardcoded to show "Press M to open your map" too.

[EDIT3] I'll just throw this here too; I personally feel that the current map system spoils too much of the fun of exploration. You get to know the shapes, hidden islands, and logical 'connection routes' right away, and once you find a Map Node, it reveals the whole area.
IMHO the map should by default be shrouded in total darkness and only reveal around the areas you travel to. Using a map node should clear the area to what is currently shown by default, so you would see what shape it is and how large, but you would still need to explore it to show the coloured map.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Moo0 » Tue Aug 08, 2017 6:52 am

JohnEdwa wrote:I personally feel that the current map system spoils too much of the fun of exploration.

This! It's spoilertastic.
I'd like a map that doesn't give you any information you don't already have, and just "fills in" where you walk... Then "completing your map" would be something extra to do, rather than the map just making everything too simple.
I'd go further than you, JohnEdwa, and say the map nodes shouldn't even show you the outlines... Maybe they could just show e.g. "you've mapped 82% of this area" or something, and perhaps give you something when you reach 100% (maybe a nice history/description of the area, and a relevant little item?).
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Calydor » Tue Aug 08, 2017 7:58 am

Ideally, each zone should have five or so map markers to be found - mainly hidden in the deepest corners, not as out in the open in the first few rooms as it is now. I mean, Indigo is just embarassing.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Naybob » Tue Aug 08, 2017 9:39 am

When will it come for xbox?
chIKEns?
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Kitana » Tue Aug 08, 2017 9:39 am

I somehow didn't even realize the 1.0.1 update had dropped and got so confused as to why my slimes were singing all of a sudden xD
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby WafflesnBacon » Tue Aug 08, 2017 12:23 pm

For some reason, my game on the Xbox One has not updated. I have tried manually updating it in the Games and Apps section, but to no avail. Will the Xbox update be arriving later, or is this simply a glitch? Please reply quickly, and thank you.
Some may say that the meaning of life is 42, but the truth is...
life is more than just a word.

Try looking up 'Pink Slime' and you'll get a result saying it's food, as well as one in a grinder... :'(
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby DarkCreature97 » Tue Aug 08, 2017 12:42 pm

Its because its hasn't been released on Xbox yet. Give it a few days and the devs should announce the availability of the update on the platform. :)
Last edited by DarkCreature97 on Tue Aug 08, 2017 1:29 pm, edited 1 time in total.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby TheGreciansHousehold » Tue Aug 08, 2017 12:49 pm

*INTERNAL SCREAMING*
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Naybob » Tue Aug 08, 2017 1:53 pm

Are you screaming since xbox update hasent come yet? If so then I'll join you. EHAHHAHEHAHAHHEHEHHAHAHHAEHAHARRETRARRARAR
chIKEns?
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby z0mbiesrock » Tue Aug 08, 2017 4:39 pm

I think the screaming is because Gilded Gingers can't be grown in gardens!
( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby PrismSlime » Tue Aug 08, 2017 5:43 pm

speaking of which, everyone knows about the gilded ginger because they were hyped to read the new update notes. but i don't think new played would have any way of even knowing about it otherwise. that should change that...
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

*I make a note to only post original ideas that I haven't seen others suggest.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby akkamaddi » Tue Aug 08, 2017 9:06 pm

Thank you for making charcoal brick toys not being incineratable.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby TheGreciansHousehold » Wed Aug 09, 2017 5:06 am

XBOX GINGERS CAN'T BE GROWN IN LOW-QUALITY GAMING CONSOLES!
:'(
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby BodhiLeeKidneyBean » Wed Aug 09, 2017 5:45 pm

Hey. I'm having some financial problems, and I cannot use any of the money I have to buy the game. If ANYONE for some reason decides to send me a copy via steam, I would be very happy, I know, why spend $20 bucks on some random person? It is because you would be making someone extremely happy.


My steam is: BodhiLeeKidneyBean
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby TheGreciansHousehold » Wed Aug 09, 2017 6:58 pm

Solution: store a very small amount, even just £1 each time, whenever you earn some money. You'll probably have enough in no time.
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby CommanderROR » Fri Aug 11, 2017 12:23 am

Surround Sound seems a little strange to me on this game...it gives me Sounds that seem to be coming from right behind me (things like chickens) but then there is nothing there.

Is anyone else experiencing this? I'm not seeing any issues with my Sound Setup on other games...
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby DarkCreature97 » Fri Aug 11, 2017 12:46 am

I'm so waiting for update v1.2.0.

Drooooooooonnnnnnnneeeeeeesssssssss
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Slimekins » Fri Aug 11, 2017 1:42 am

no update here, playing on Xbox one...
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Naybob » Fri Aug 11, 2017 8:12 am

Same...
chIKEns?
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby chances14 » Sat Aug 12, 2017 9:05 am

I wish microsoft would certify the update already. downside to playing on console rather than pc is you have to wait longer for updates
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Re: Slime Rancher v1.0.0 and v1.0.1 Discussion Thread

Postby Meta » Sun Aug 13, 2017 12:38 am

When is 1.0.1 coming to Xbox/Consoles?
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