Creative mode

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Creative mode

Postby Oppis » Sat Jul 29, 2017 9:35 am

So there will be a more without TARR, the casual mode and I wonder why there isn't a creative mode, without TARR and unlimited money and resources in the refinery. Is this a thing?
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Re: Creative mode

Postby SnailsAttack » Sat Jul 29, 2017 1:28 pm

There's not much to "create" though.
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Re: Creative mode

Postby WOLRUS » Wed Aug 02, 2017 7:21 am

Yes...that. There's not much to create. (Unless you're talking BetterBuild *sniffs disdainfully* there's not much to do.)
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Re: Creative mode

Postby VictorBorowski » Thu Aug 03, 2017 4:30 am

yeah that would be cool for xbox one (and whatever other consoles the game is on) and you can spawn slimes (like betterbuild) too
hmm you scrolled down this far?! YOU HAVE A TON OF DETERMINATION!
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Re: Creative mode

Postby TheGreciansHousehold » Thu Aug 03, 2017 9:02 am

But what's the point?! As SnailsAttacks has pointed out, there's no need for a creative mode.
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"Creativity is intelligence having fun."
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