by PrismSlime » Wed Jun 21, 2017 5:40 pm
I'll save Emerald some work here...
Quote from the Slime Rancher FAQ:
"Will Slime Rancher support multiplayer?
Since we're seeing a lot of requests for a multiplayer feature from all our new (and awesome/handsome/beautiful) players, we thought it would be a good idea to address it.
Most of Slime Rancher's development was done by two people (we're four now, thanks to your support!) so a lot of decisions were made early on to allow two developers to make a game in a realistic timeframe. One of those decisions was multiplayer vs singleplayer.
Multiplayer is inherently more complicated and time-consuming to develop. And the hundreds of physics-enabled slimes bouncing around on screen needing to be in sync across two or more clients is a fantastically difficult problem to solve. So we decided to focus on solid single player experience.
For this reason we currently have no plans for multiplayer. However, anything is possible in the future if we continue to see the same level of wonderful support from players as we do now. So thanks for everything so far!
So in short, multiplayer is not ruled out, but we can't promise it either. And it is worth restating that multiplayer with all of the physics in SR is a very hard problem. SR is a very unconventional game and multiplayer support would require a very creative solution."
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!
*I make a note to only post original ideas that I haven't seen others suggest.