by PrismSlime » Wed Jun 21, 2017 4:11 pm
Much progress has been made towards the maximizing of my refinery resources, but once the more common ones got topped off, I found myself either making way more gordo snare than I'd ever need just to get rid of them, or tossing resources I didn't have space for into the Slime Sea just to get rid of them. I could throw them into an incinerator, but that's a huge hassle now that all of my extractors are in the Glass Desert. Instead of wasting builder spots with an incinerator gadget, I think a burner attachment for the vacpack would be a lot easier to work with. Simply hit a key to turn on "Burner Mode" and anything you suck up will be incinerated instead of being sucked into an inventory slot, or otherwise bouncing off of the nozzle. Food perhaps turned into ash to be deposited directly into an ash trough for fire slimes, but mostly used for the sake of stopping pollution of the Slime Sea. Though working like that, you'd have to shoot the unwanted stuff back out, then suck it in using "Burner Mode." So perhaps a filter system could be implemented so that selected items would always be burned instead of being vacced up?
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!
*I make a note to only post original ideas that I haven't seen others suggest.