Ideas for Cool Features

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Ideas for Cool Features

Postby TheBaddestTarr » Sat May 13, 2017 9:27 am

Feel free to post aout features you'd like to see in future updates, and ideas for new slimes. I personally would like to see a tarr gordo. Imagine, walking around, and hearing the tarr theme, and as you approach, you see it, a massive tarr. The only way to make it go ka-blooy(it's water proof), would be to feed it slimes, any slime at all. Largos would count as double, but normal slimes would be easier. I also think that when they die, they explode into smaller tarrs, and give great loot.
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Re: Ideas for Cool Features

Postby SquillionthGamer » Sat May 13, 2017 10:11 am

I think it'd be cool if when it died it split into tarts which when all killed amount to giving you ~1,000,000 new bucks which you can use. It should also give you an achievement called 'The Darkness and the Light' or something.
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Re: Ideas for Cool Features

Postby TheBaddestTarr » Sat May 13, 2017 10:16 am

That sounds great. I was also thinking for a vacpack upgrade, called the tarr case. It can hold one tarr at a time, and it would cost one mill new bucks. it ould be available after getting the achievement, "Big Bad Tarr"
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Re: Ideas for Cool Features

Postby SquillionthGamer » Sat May 13, 2017 10:19 am

That'd be cool if it also had a corral upgrade called 'Tarr Protection' which can keep Tarrs in or out, and you can feed them Slimes to get Tarr Plorts which could sell for 700 each.
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Re: Ideas for Cool Features

Postby TheBaddestTarr » Sat May 13, 2017 10:21 am

Oooh, and a cool science thing would be tarr posts, where you can put and contain a tarr, that way they eat slimes that get too close (also, i love to rp, if you give me a sec, i can make an oc for teh rp)
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Re: Ideas for Cool Features

Postby Dragonslime » Sat May 13, 2017 10:23 am

I think a new leviathan Tarr it's twice as big as a gourdo and puddle slimes are in pools nearby and do x3 damage, normal slimes do 1 damage

With a whopping 500 health

It makes a fitting boss and wields attacks like bites Tarr spit dealing 20 damage and Tarrifying tenderils
Turns any slime into a Tarr

And instead of normal Tarr music how about a remix

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Re: Ideas for Cool Features

Postby TheBaddestTarr » Sat May 13, 2017 10:25 am

could you clarify that a little please
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Re: Ideas for Cool Features

Postby Dragonslime » Sat May 13, 2017 10:28 am

TheBaddestTarr wrote:could you clarify that a little please


What do you mean
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Re: Ideas for Cool Features

Postby TheBaddestTarr » Sat May 13, 2017 10:30 am

That didnt entirely make sense, all i understood was leviathan tarrs, and slime it touches turns into a tarr
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Re: Ideas for Cool Features

Postby Dragonslime » Mon May 15, 2017 6:43 am

I was thinking of a cool boss type challenge
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Re: Ideas for Cool Features

Postby CalmHihc82 » Sat May 20, 2017 5:52 pm

I just have a few small things I'd like to see personally.

-A water source on the original starting range. I just think this would make things a bit easier, currently I keep going to the docks to get water, just more of a convenience thing if there was a water source on the ranch.
-Some sort of timer for gardens, for me an often thing that happens is that i'll pick food up off the floor, and go off as the gardens still show they are growing, then I come back a couple in game hours later and my gardens have stopped. It would be nice to have a cycle number or something that tells you how many harvests you can get before you need to replant so you know to wait to replant the food.
-I also think there should be a reblanace with the amount of pink plorts needed for the science stuff. Again more of a personal thing but I find i'm always running out of pink plorts so quickly. My current set up is 5 different corrals with largos. Each largo determined by what foods are the easiest to get. In the past I tried 10 corrals with pink largos of each other slime, but it took up all my plots for the corrals and food. Just thought a rebalance would be nice, though I do understand the grinding aspect of the science stuff.
-Maybe an ingame map? I do mostly know my way around the world, but still often get lost. Again maybe this is just a me thing but its just an idea.

Other than that I personally don't have anything i'd want to add or change about the game.
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Re: Ideas for Cool Features

Postby TheBaddestTarr » Mon May 22, 2017 5:28 am

a map would be really neat
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