EmeraldPlay wrote:My thoughts on this:
1. It's probably a coincidence.
2. Because I dunno.
3. I agree.
4. Dunno what to say about that. Maybe there will be more zones, or maybe there won't be more?
5. Nice ideas!
6. They are already original.
7. Interesting.
8. Maybe?
9. I want that too.
10. They are living somewhere, that's for sure. But really, I'm not sure if the devs will expand on this idea and add the other NPC's ranches for you to visit.
PrismSlime wrote:1. food seems to not regrow if you don't visit it for a while. i've often come to areas after not leaving my ranch for an extended period and see fruit rot and poof away right on the tree.
2. it's been requested for a long time that the pond gets some upgrades. it wouldn't say it's unlikely to happen, but the devs probably have other priorities.
3. i forget where, but i think it was said at some point the incinerator may be removed. especially now that hydro turrets are a thing. it'd make the achievements for it a nice little trophy if only people that had the game this early can get it lol.
4. the glass desert was always meant to be the "end game" area, but there's no telling where the devs might decide to go with the game once it hits 1.0
5. like you said, new modes are on the way. but slime fever sounds a bit to repetitive for a whole mode for it imo. perhaps a slime arcade mini-game type area would be cool with various things like slimeball and tarr defense and such.
6. i personally think it's rather fitting to have similar slimes with different variants depending on where they live. it makes the world feel a bit more natural. that being said, not every slime needs to be related to another. and i personally think quantums are more closely related to rads just cuz of the whole "sciencey" thing.
7. idk about using the extractors for anything else in particular, but i would like to see more actual "gadtets" in slime science. most of the things are decorations which is cool and all, but they're still called gadgets which doesn't really make sense to me.
8. the final slime likely wouldn't be a make-your-own slime since that just seems like a lot of hassle for such a small part of the game. everyone has loads of areas and slimes thaat they suggest all the time- i think it'd be better left to potential mod support. however, i would love if the final slime was decided by a contest where the winner would get their slime officially put into the game. the devs seems pretty active with their community so i wouldn't put it past them.
9... nothing else to add really. i'm horrible with names, but i can see why others would want it.
10. i'm glad (for the sake of emerald's sanity) that someone actually gets the whole multiplayer thing.
real 10. i've launched up with an old glitch with a tabby gordo. the rendered world really isn't that big. there simply isn't room for other ranchers' areas along with your own lol.
PrismSlime wrote:1. food seems to not regrow if you don't visit it for a while. i've often come to areas after not leaving my ranch for an extended period and see fruit rot and poof away right on the tree.
2. it's been requested for a long time that the pond gets some upgrades. it wouldn't say it's unlikely to happen, but the devs probably have other priorities.
3. i forget where, but i think it was said at some point the incinerator may be removed. especially now that hydro turrets are a thing. it'd make the achievements for it a nice little trophy if only people that had the game this early can get it lol.
4. the glass desert was always meant to be the "end game" area, but there's no telling where the devs might decide to go with the game once it hits 1.0
5. like you said, new modes are on the way. but slime fever sounds a bit to repetitive for a whole mode for it imo. perhaps a slime arcade mini-game type area would be cool with various things like slimeball and tarr defense and such.
6. i personally think it's rather fitting to have similar slimes with different variants depending on where they live. it makes the world feel a bit more natural. that being said, not every slime needs to be related to another. and i personally think quantums are more closely related to rads just cuz of the whole "sciencey" thing.
7. idk about using the extractors for anything else in particular, but i would like to see more actual "gadtets" in slime science. most of the things are decorations which is cool and all, but they're still called gadgets which doesn't really make sense to me.
8. the final slime likely wouldn't be a make-your-own slime since that just seems like a lot of hassle for such a small part of the game. everyone has loads of areas and slimes thaat they suggest all the time- i think it'd be better left to potential mod support. however, i would love if the final slime was decided by a contest where the winner would get their slime officially put into the game. the devs seems pretty active with their community so i wouldn't put it past them.
9... nothing else to add really. i'm horrible with names, but i can see why others would want it.
10. i'm glad (for the sake of emerald's sanity) that someone actually gets the whole multiplayer thing.
real 10. i've launched up with an old glitch with a tabby gordo. the rendered world really isn't that big. there simply isn't room for other ranchers' areas along with your own lol.
PrismSlime wrote:btw, i think the hydro turrets are meant to look like F.L.U.D.D. as a reference lol. idk if that's legit though.
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