irdog wrote:Maybe but you could have pre ordered TF2 but it was free.
MortalitasBorealis wrote:Considering it takes money to pre-order the game right now, there should be no way the game will be free on release. I just wonder about the price, since 20 dollars is too much for me for a game like this, maybe 10 dollars at most.
Right now it is pre-order with access to development versions, Steam-Key and DRM-free version after release - buying it on Steam could be Steam-only and then the price might be lower... we'll just have to wait and see.MortalitasBorealis wrote:Considering it takes money to pre-order the game right now, there should be no way the game will be free on release. I just wonder about the price, since 20 dollars is too much for me for a game like this, maybe 10 dollars at most.
Elskah wrote:$20 may seem like a bit much for the game as it currently is, but given what we're expecting for the full release within the year, I'd say it's a perfectly fair price! And also remember that this is considering the game doesn't (currently, not sure about the future) have any microtransactions sucking up upwards of $50 per purchase (unlike many many many other games I could mention). Besides all of that, the developers do need to keep making money in order to keep making the game, so I'd say they asked for a fair price. It definitely isn't easy to put together something like this and they're operating very quickly, so it makes sense to ask for compensation for their hard work. :)
Jredos wrote:A game with this amount of development put into it surely won't be free, and that's fine. Monomi should be able to profit off their good work. The $20 fee we pay now for early builds is what goes toward them being able to create quality content and polish the game to be even better. For Valve, they probably will ask Monomi to charge a bit less, though I don't believe they'd technically have to.
Jredos wrote:Also, for those comparing pricing to TF2 (Team Fortress 2) Valve owns full rights to that game and series. Which means it's basically their own branding (hence why it's free). Though it should be mentioned the idea for that game came from a mod for Quake way back in the day. Slime Rancher is a completely original title free of reliance on a base AAA title.
Jredos wrote:2. Will there be multiplayer? (There is evidence of potential co-op. If someone wants to browse the game code and look for more evidence, that would be cool!)
Jredos wrote:P.S. If you want Slime Rancher to become a bigger more polished game in the future continue to be active in promoting it to your friends. Support Social Media sharing of it, and keep submitting bug reports if you think you found one. :)
Jredos wrote:
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