[0.5.0b] Magical Slimes

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[0.5.0b] Magical Slimes

Postby IAmKnotMax » Thu Mar 09, 2017 6:18 pm

I think the tabby slimes have learned how to fly,

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Re: [0.5.0b] Magical Slimes

Postby cloudyrei » Thu Mar 09, 2017 8:05 pm

Woah! xD
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Re: [0.5.0b] Magical Slimes

Postby Twerps3 » Sat Mar 11, 2017 5:58 pm

https://media.giphy.com/media/l4FGCvoou ... source.gif
i know they are phosphors but they cannot fly that high
The phase lemon trees in our universe randomly change to other fruits...
so does the odd onions...
Why did the rock slime derp? To get to the other side!?
"When I grow up, I want to be the family ottoman!"
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Re: [0.5.0b] Magical Slimes

Postby MarappaTheRancher13 » Mon Mar 13, 2017 1:05 pm

All i know is that this originated from hunter slimes,
i tested it (with a bud name CE ;> ) and when theres a 2 stack, they are able to manipult their physics to make them "fly"
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Re: [0.5.0b] Magical Slimes

Postby WOLRUS » Wed Mar 22, 2017 8:57 am

Shudder. One of my rad slimes, Marguerita (don't ask) decided to take a trip from her pen. She didn't fly, but somehow, she got out when I went to get resources, shoved out all my puddle slimes, and deposited a puddle plort on dry land. It did not evaporate! When I got back, she was having a bath with an elder roostro. Also, Plooty the pink crystal doesn't give a fart about air nets, she just jumps out like they aren't even there. So, crazy glitchy slimes.
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