tier 2 treasure pods and natural blueprint updates?

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tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Wed Nov 16, 2016 8:01 pm

I feel like these should've started popping up for me by now, but I haven't seen either of them. is there something wrong with my game, or do i just need to wait? it's probably been at least a couple in-game weeks by now...
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Re: tier 2 treasure pods and natural blueprint updates?

Postby HappyRainbew » Thu Nov 17, 2016 3:59 am

If you mean the purple treasure pods by tier two, those are just hidden very well.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 5:04 am

i've already found several of those. i'm talking about the better upgrades to actually open them. well the blue ones at least. i found a couple more green ones that i had missed though, so i'm wondering if it only unlocks once you've found all the green ones?
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No worries.

Postby SpiralRancher » Thu Nov 17, 2016 9:35 am

Simply give it some time.

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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 9:41 am

i did get it after a while lol. i had seen a few people saying they got it after 30 days, but i was thinking it was unlocked already if you were already 30+ days in. aparently its 30 days after the update. and nick said on twiiter it's more than just a time based thing, so i wanna guess that you need to find and open all the tier 1 pods too. i think i've found all the tier 2 ones now, so i'm just waiting on tier 3. there's 6 tier 3s that i remember seeing off the top of my head. that only puts me to 38 blueprints though so i'm missing at least 7 pod locations...
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

*I make a note to only post original ideas that I haven't seen others suggest.
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Senior discount, maybe?

Postby SpiralRancher » Thu Nov 17, 2016 9:58 am

It took me roughly 20 days, actually.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 10:34 am

well idk. not like i was keeping track. btw has anyone found lava dust yet?

*nevermind just did! seems much rarer than the other super rare items.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby SlimeMaker » Thu Nov 17, 2016 10:59 am

PrismSlime wrote:i did get it after a while lol. i had seen a few people saying they got it after 30 days, but i was thinking it was unlocked already if you were already 30+ days in. aparently its 30 days after the update. and nick said on twiiter it's more than just a time based thing, so i wanna guess that you need to find and open all the tier 1 pods too. i think i've found all the tier 2 ones now, so i'm just waiting on tier 3. there's 6 tier 3s that i remember seeing off the top of my head. that only puts me to 38 blueprints though so i'm missing at least 7 pod locations...


((Do you think it may also be related to fabricating items? That seems like the most likely thing to be like 'oh you get a new thing!' to me ))
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 11:10 am

idk but i've made quite a few things by now. i've made each of the extractors at least once, am slowly trying to make at least 1 of each decoration, have 4/6 of my currently available transporters made, the 2 curios that i have, and the 3 known utilities.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 11:11 am

PrismSlime wrote: that only puts me to 38 blueprints though so i'm missing at least 7 pod locations...

some blue prints arnt in the treasure pods and appear in the builder shop over time
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 11:32 am

i included all the ones that start in the shop, and the 3 advanced excavators. i haven't gotten any new ones from the shop besides those.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby SlimeMaker » Thu Nov 17, 2016 11:34 am

((I have a slight guess that the tier 3 extractors may be from purple orbs. No confirmation on that however.))
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 12:06 pm

well they might not even exist, but if they do i wouldn't be surprised if that's where they were. i haven't seen the feral bell yet though so that's probably from a tier 3 pod.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby Nick » Thu Nov 17, 2016 1:41 pm

Tier 3 extractors are not yet available. They'll be released in a future update. The treasure cracker MkIII is available in this update, and more treasure pods will be added in future updates as well.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby SlimeMaker » Thu Nov 17, 2016 1:51 pm

((Thank you very much for the confirmation Nick c: Though any hints on what unlocks MkIII? Even vague hints are appreciated))
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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 2:12 pm

i finally unlocked the treasure cracker mkIII its the best feeling ever it costs 25k 0_0
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Re: tier 2 treasure pods and natural blueprint updates?

Postby SlimeMaker » Thu Nov 17, 2016 2:14 pm

OllieLovesSlimes wrote:i finally unlocked the treasure cracker mkIII its the best feeling ever it costs 25k 0_0

((How! How! You gotta GOTTA tell us how!))
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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 2:20 pm

SlimeMaker wrote:
OllieLovesSlimes wrote:i finally unlocked the treasure cracker mkIII its the best feeling ever it costs 25k 0_0

((How! How! You gotta GOTTA tell us how!))

Im not sure i just got it as i clicked sleep until daytime, if it helps im on day 92 and ive played slime science for 10 hours so far
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 2:35 pm

do you remember what day you were on when you started the update?
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 3:52 pm

PrismSlime wrote:do you remember what day you were on when you started the update?

I think about 60-62 one of those
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 3:56 pm

i'm fairly certain more than 30 days have passed in my game since the update. maybe its based more or playtime? i have closed the game a couple times to do other stuff...
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

*I make a note to only post original ideas that I haven't seen others suggest.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 4:06 pm

PrismSlime wrote:i'm fairly certain more than 30 days have passed in my game since the update. maybe its based more or playtime? i have closed the game a couple times to do other stuff...

Well nick said on twitter it's not just to do with time and I have been placing as many different gadgets as I can and searching for as many pods and stuff
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Re: tier 2 treasure pods and natural blueprint updates?

Postby PrismSlime » Thu Nov 17, 2016 4:12 pm

well i've found and unlocked what i hope to be all the tier 1 and tier 2 pods, and have crafted most of them. so i'd like to think i'll be getting tier 3 soon so i can get those 6 tier 3 pods i know of... i don't remember any in the dry reef though... not off the top of my head anyway...
If you want a Gordo as big as possible before starting to tremble, feed it 21 of any food that isn't its favorite!

*I make a note to only post original ideas that I haven't seen others suggest.
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Re: tier 2 treasure pods and natural blueprint updates?

Postby OllieLovesSlimes » Thu Nov 17, 2016 4:16 pm

PrismSlime wrote:well i've found and unlocked what i hope to be all the tier 1 and tier 2 pods, and have crafted most of them. so i'd like to think i'll be getting tier 3 soon so i can get those 6 tier 3 pods i know of... i don't remember any in the dry reef though... not off the top of my head anyway...

Well then I don't know much more to say about it apart from good luck and I hope u get it soon
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Re: tier 2 treasure pods and natural blueprint updates?

Postby JasontheBasin » Thu Nov 17, 2016 5:09 pm

Nice.
Im good friends with emeraldplay, who's a Slime rancher modding god.

HAIL HIM.
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