Suggestion: Slime counter

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Suggestion: Slime counter

Postby Ekaven » Mon Jan 04, 2016 10:22 am

An attachment to a corral that would give you a count of how many slimes and/or largos you have inside of the corral and what types they are. It would be nice to know if a slime disappeared or escaped without having to handle them to count.
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Re: Suggestion: Slime counter

Postby SpiralRancher02 » Mon Jan 04, 2016 10:45 am

+1.

Has been suggested several times before, I added it here: viewtopic.php?f=3&t=282
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Re: Suggestion: Slime counter

Postby Sunkiller32 » Mon Jan 04, 2016 10:45 am

Maybe not an attachment to a corral cause Puddle slime is not in the corral, but an rancher upgrade of mini-status-map of your ranch.

- Map will show up of your ranch

- Showing each segment of
- How many chickens present
- If gander is ready to collect
- Reminder of trading outpost objectives and rewards
- Corral with how many slimes and type of slimes in the corral

If '!' marked pops up, slimes are being escaped or eaten OR air shield is down
If '?' marked pops up, slimes are hungry and there is no food on food dispenser

This would make slime ranchers to either stop or hurry with their exploration and hastly return to their ranch
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Re: Suggestion: Slime counter

Postby kamizamune » Mon Jan 04, 2016 3:09 pm

+1
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Re: Suggestion: Slime counter

Postby skydart » Mon Jan 04, 2016 3:18 pm

Good idea. That map could be a tablet-like-thingie.

+1
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Re: Suggestion: Slime counter

Postby Sepolash » Mon Jan 04, 2016 6:08 pm

I like it! Maybe a billboard near the house?
+1
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Re: Suggestion: Slime counter

Postby xenxander » Mon Jan 04, 2016 6:16 pm

I would like the corrals to tell you how many slimes are currently in their housing. It would be a help for many-a-rancher.

so..
+1
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Re: Suggestion: Slime counter

Postby bassemshaaban » Tue Jan 05, 2016 12:44 pm

+1
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Re: Suggestion: Slime counter

Postby Elskah » Tue Jan 05, 2016 1:11 pm

How would you access the map? Would it be like a minimap constantly in the corner, or would you press a specific button to bring it up? Would it be interactable (zoom in, scroll, pan, etc.)? I feel like if it was a minimap or if the game wasn't fullscreen then the map might be too small to see all of the details, so being able to zoom and move around it would be a good idea. Also, if it isn't constantly visible like a minimap, then maybe there should be an icon on the screen that shows the indicators if anything is wrong.

Maybe it could also keep track of your gardens and coops, either at base or as different upgrades you could get for it? Maybe it could use a * to show that you have gardens ready to harvest and # if a garden has no crops growing? And some kind of indicator if there are elders in a chicken coop, or if there isn't a roostro, and how many roostros/hens/chickadoos of each type there are, and an indicator if the chickens are no longer reproducing because there are too many in one coop. Also, maybe there should be an indicator if any of the plort collectors are full.

Maybe that's too many indicators all at once, but these are all things that my poor ADHD brain needs help keeping track of. >.<
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Re: Suggestion: Slime counter

Postby paskal » Sat Jan 23, 2016 2:40 pm

Just started with Slime Rancher the other day & a counter is what I find myself most needing. I keep on using the jetpack to jump & then hit escape to try and be able to count what's in my corral, but it's difficult.

Doesn't even need to be something visible on the outside of the corral, it could be part of the upgrade screen/menu for each corral & it would make me a happy rancher.

Thanks!
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Re: Suggestion: Slime counter

Postby glinkBobby » Sat Jan 23, 2016 7:07 pm

A tiny tablet you could look down onto, or a hologram that appears once you get close enough. This is definitely worth freebling.
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Re: Suggestion: Slime counter

Postby asdfghjklinkin » Sat Jan 23, 2016 7:15 pm

There should definitely be a map! I think of the entire game, so once you get to a certain section, it's marked on the map.
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