LittleXdav wrote: - Their is no entry in the in-game Slime-Pedia about Largo. What do they like to eat, how do they behave....
LittleXdav wrote: - Number of slime/largo by coral. Their is no indication anywhere within the game. Would be nice to have some indices in the Slime-Pedia.
LittleXdav wrote: - Coral Gate : I like to have some slime free roaming in my ranch. Mainly in the cave and the garden area. I'd like to have the option to put a Coral Gate at the entrance to those area preventing my slime to exit their zone. It could use the same pole/button used to unlock those zone.
LittleXdav wrote: - Silo and Incinerator should not share the same spot has the Coral, Coop, etc. They should be extension too the house and be upgraded near it.
LittleXdav wrote: - Filter upgrade. When bought you get to scroll between filter. This would allow the vacuum to only suck a specific material. The filter would be : "All", "Food only", "Plort only", "Slime only"
SpiralRancher02 wrote:The Slimepedia would be too large then. Also, they're combinations of all traits of the slimes they were created from...
SpiralRancher02 wrote: This shouldn't be in the Slimepedia, it should be somewhere on the ranch.
SpiralRancher02 wrote:Already possible - Ever try pressing the button after purchasing? From what I've seen, it doesn't let the player through either until it's deactivated, though...
SpiralRancher02 wrote:It's fine as it is. Save space so you don't need any more.
SpiralRancher02 wrote: This would remove a notable amount of challenge from the game. No thanks.
LittleXdav wrote:Combination of preferred food too? Say for the rocky Hen for a Largo Tabby?
LittleXdav wrote:You fear people would simply roam the wild and collect the Plort?
I'm saying, some of the challenge is that if you need something, you have to get it before the rest of the slimes do.
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