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Slimes that can protect themselves

PostPosted: Sat May 21, 2016 3:07 am
by WhiteSaturn
Every time a Tarr pops up I will try to kill it with water (and miss every shot) cause it breaks my heart to hear the Slime's terrified cries. So far, I seen a Tarr got killed by landing on top of a Rock Slime (The rock crown) but no other Slimes manage to do that. Anyway, what I am asking for is a Slime that can actually defend itself from the Tarr and maybe also save other Slimes from it.

Also, apart from spraying water at a Tarr or tossing it into the sea, the rancher is pretty much defenseless. Maybe add a kind of Slime that follow you around like a dog that actually protects you?

One silly question: Does this game has a weather system? If there is, I have not seen rain in ages. Or actually I have never seen it.

One more thing: Please bring back Puddle Slimes' smile.

Edit: For the Auto-Feeder, instead of letting it shoot food at a timed interval, how about making it shoot food when it detect a hungry Slime within the Corral?

Re: Slimes that can protect themselves

PostPosted: Sat May 21, 2016 4:42 am
by EmeraldPlay
Slime dying sounds are a lot worse.

I already saw a Boom Slime defend itself against a Tarr.

There should be slimes with ability of defending themselves. Maybe there could be a 50% chance of it beating a Tarr?

Silly Question: The game doesn't have (yet) a weather system.

One more thing: Image like this?

Re: Slimes that can protect themselves

PostPosted: Sat May 21, 2016 6:51 am
by WhiteSaturn
Boom Slime defending itself against Tarr is actually a coincidence, since it explodes on an interval.

That Puddle Slime? Pretty much.

Re: Slimes that can protect themselves

PostPosted: Sat May 21, 2016 7:26 am
by EmeraldPlay
WhiteSaturn wrote:Boom Slime defending itself against Tarr is actually a coincidence, since it explodes on an interval.

That Puddle Slime? Pretty much.


Tarr dying by landing on a Rock Slime is too, a coincidence.

For the auto-feeder, it could be like that, but it should be an upgrade to existing auto-feeder, like MK-II.

Re: Slimes that can protect themselves

PostPosted: Sun May 29, 2016 8:38 am
by Kozzer33
EmeraldPlay wrote:Slime dying sounds are a lot worse.

I already saw a Boom Slime defend itself against a Tarr.

There should be slimes with ability of defending themselves. Maybe there could be a 50% chance of it beating a Tarr?

Silly Question: The game doesn't have (yet) a weather system.

One more thing: Image like this?

"Oooh god what's that behind me?"





SPUDOW!

Re: Slimes that can protect themselves

PostPosted: Tue May 31, 2016 12:48 pm
by Nick
One of the original designs of SR included slimes you could use to fight the tarr, command and such, but it became too combat focused in my opinion so I scrapped the idea. It's possible down the line we could introduce new slimes that could act as bodyguards and the like but I currently still see that as pretty divergent from the core gameplay. It would have to be done carefully.

With regard to weather, there's already a few hooks in place for weather in the game but we haven't had time to further develop them just yet.

Re: Slimes that can protect themselves

PostPosted: Tue May 31, 2016 9:10 pm
by PrismSlime
they should be more of traveling companions than combat support i think. idk what kind of learning capacity a slime could have, but being able to tell it to search for a specific item, be on guard for tarr. but as essentially giant single-celled organisms, i think they should only be assigned a single task at a time. maybe some later flying ones could transport a single slot of items back home? going a bit back on-topic, maybe a sort of training area could be made to teach slimes to properly defend themselves? i mean if BOb can learn to speak (or at least type), i'm sure other slimes could learn some basic self-defense. ;P

Re: Slimes that can protect themselves

PostPosted: Sun Jun 05, 2016 3:04 pm
by Kozzer33
Puddle slimes should dissolve tarrs when they're eaten, I wonder why nobody has thought about this.