by dvxspam » Sat Jan 02, 2016 3:43 pm
Hey guys,
Love this game! Saw it first when paulsoaresjr started playing it on his YouTube channel.
Can someone explain Puddle slimes and ponds to me please?
How do they produce plorts? Do they consume water from the ponds and thus, most importantly, do I need to refill the ponds with water? This part to me is unclear...
I had an issue in 0.2.2 where the puddle slimes would randomly disappear from the pond (could only keep 1 indefinitely), but since a few hours, they do not do that anymore. Not sure what has changed though.
Thanks for the input!
Ps for the Devs: My laptop has both a dedicated and an integrated Intel gfx card. Settings now are it chooses itself what gfx it uses. If I don't run it dedicated via manual intervention by me, the game crashes after a while when my laptop decides it wants to use the integrated intel graphics processor. (Well, actually the Nvidia driver crashes, and therefor the game freezes.)
I'm not an expert, and it's an easy fix on my end. So I don't really mind. But perhaps you could do something with the properties of the executable on your end so the PC knows this is a game and should use only 1 (preferably the "High Performance") graphics processor while the executable is running.