SteveTheNerd wrote:Where the plains of existence are thin, is for a plot I have planned and undiscovered areas so it allows more creativity, and there has to be somewhere the undiscovered types of draconic creatures reside.
TheGreciansHousehold wrote:SteveTheNerd wrote:Where the plains of existence are thin, is for a plot I have planned and undiscovered areas so it allows more creativity, and there has to be somewhere the undiscovered types of draconic creatures reside.
Sure, but the map will be separate and rather hard to read to avoid uncanonical data.
TheGreciansHousehold wrote:SteveTheNerd wrote:Goddess of ice, snow, cold and winter: Auril
Auril is the goddess of ice, snow, the cold and winter. She is the youngest daughter of Syrolos and Siivix. She is often cold and created Yetis and a few other creatures to represent different aspects of herself. She rivals the god of fire, Kossuth, and summer, one of her siblings. When she is enraged she causes snow or blizzards in the mortal plains. She also does it to annoy Kossuth. She is neutral.
This makes little sense as Syrolos was married to Vitael and Siivix to Prataxos, so I'll rewrite it.
Asuril, Goddess of Ice, Snow, Cold, Winter, and Misfortune
Light
A failed attempt at a golem made by Xanoronax and Leoparaxixarapeol composed entirely out of snow and baer (a primordial prototype of the common brown bear) furs. Her skin, which is, of course, furry, due to her baer fur flesh, and is thought to be the ancestor of all Yeti, Snow Wyverns and Snow Drakes. She is brother to Kaesuth, god of Vaetura, fire and summer, who she hold a peaceful rivalry against.
During the winter, she may occasionally come down to Aerth to destroy crops as revenge against Cxævan, who rejected her many years ago, thinking his tasks more important than love. She will occasionally become enraged about this, causing large blizzards.
TheGreciansHousehold wrote:The majority of Félinæxan names are actually english words reversed and "Félinaxised", hence reversing them should give some English words, apart from Kiivixen which is derived from Cry and Vixen.
Ræchiiw becomes Wiichær, derived from the word Watcher, Lerilax becomes Xalirel, derived from the word Squirrel, Tiseræf Færeit, derived from forest, Sædæmicræ Ærcimædæs, derived from Archimedes and Lærtenék becomes Kénetræl, derived from Central.
LastPayLoad0 wrote:Wtf is this?
Now I'm saying "wtf" in a nice way, ok.
SteveTheNerd wrote:Deities
Since no none has laid down the rules of a deity, I will.
There are three Types: Light Deities (Holy Deities), Neutral Deities, and Dark Deities (Demon Lords).
Although all Deities are immortal, they can be killed. A Holy Deity or Neutral Deity is often worshipped by nations, whilst a Dark Deity is rarely worshipped, outside cults. A mortal can become a Deity if they are a great hero in life, and if there is a position that needs filling. No deities are omnipotent, omniscient, or omnipresent, unless that's what they are the Deity of.
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