And I get my punishment from being absent from the forums. I'm back and I'm alive again!
CrazeePi wrote:((Eh, the quick switching isn't super important, so I can go without it.
He doesn't have to be one of the guards, I just figured that it would be the best way to bring him into the game. I'll probably start him in the tavern Tarn is in though since I'd rather not keep greentitan waiting for Conall to finish fighting before going to the tavern.))
Alright, now you're all set. You can start roleplaying now!
Name: Asher
Gender: Male
Species: Human
Species description: Just a human. For any non-humans reading this, just look it up if you can do that with your paws/hooves/whatever
Faction: His employer is ADNUC (the Association for Discovery of New and Undefined Creatures). His division is dangerous creatures.
Age: Unknown by everyone, including himself
Basic description of character: Asher came from the future and specializes in working with dangerous beasts, often hunting/herding them. He likes to call himself an interdimensional shepherd. He is often relaxed and doesn't take this dimension very seriously. He jumps through different dimensions quite often and has fought or run from all manner of mythical beasts. In an accident with one, he lost his eye and has gotten a robotic one. (The robotic eye is not connected to his body in any way, it simply rests in his eye socket. It has a built in camera and can easily come out of his eye socket and move independently. It also has a built in speaker and AI system so it can talk to Asher. It is called Kim.) Asher often has a habit of spinning Kim around in his eye socket.
He has forgotten his age through all of his traveling through dimensions and time. Hair color: dyed purple, eye color: red contact lenses (non-prescription), true eye color: brown.
Magical Abilities: None, unless robotics count.
Character Alignment: Neutral Good
Anything else: Kim's character alignment is a lot less defined, can sometimes act chaotic.
P.S. I am a first-time role player, so I apologize if I make any mistakes!
Verdict: Hello, newcomer! So, you're character looks fine. The only problem I see is that he is invincible when he jumps through dimensions, but it says that your character experiences some problems with beasts, so I can pass this.
SlimeCrafter wrote:((I am sort of grounded, so I will not be able to get on all week))
Aww, that sucks. Hope you can get on soon!
Name: Darvik
Gender: Gender-less
Species: Death Walker
Species description: A Death Walker once was a sentient creature, but have been used as a sacrifice to a dark entity, making them a undead Death Walker. Death Walkers either look like themselves in life, a rotting corpse or a skeleton, depending on how old they are as a Death Walker, but all have glowing green eyes. Death Walkers are remarkably rare, as few know the ritual to create them.When created, they seldom show there appearance, and either hide underground in total darkness or completely cover there body. A weakness of this species is that a lot of them long to be brought back to there former self's, risking anything to do so and can be controlled by the one who performed the ritual on them, through placing a item bound to their creator on them and are controlled as long as the object is worn or touched by the Death Walker. Death Walkers are unable to feel pain or feel objects or temperature, are unable to taste or smell and are immortal, unless killed through the body being destroyed, or using magic. They are immune to poison, disease and being charmed and do not and can not breathe or sleep. A death walkers mind is in its green eyes, which are made of unholy flames that eternally burns unless put out through magical means. If the eyes are destroyed or put out the Death Walker dies. Death Walkers naturally are callable of telekinesis, telepathy, and mind reading, however when reading minds a creature of strong enough will can also see into the Death Walker's mind, and doing so often causes insanity as it is like staring into the eyes of death itself and death staring back.
Faction: No faction, but will work for anyone if they pay enough, and will do literally any job for enough gold.
Age: 582 (as Death Walker) "Died" (by died I mean became Death Walker) age 27 (total age: 609)
Basic description of character: It wears a thick mask, made of a unknown metal. The mask is black, and in the shape of a demonic face. The mask clips onto a black helm that covers the rest of the head. It's armour is made of the same alloy, and also is black, but not as thick. It has a set of chain-mail armour, attached to the back of the helm. On top of chain-mail armour there is a fur coat, which appears to be bear skin, and under the chain there is black leather armour. Under the armour it is a skeleton, with the glowing green eyes. Darvik is a sensible person, but is very destructive and cares about nothing. It will do anything to complete it's job, but can be swayed if offered more than the job pays. It is greedy (when it comes to money) and can be easily manipulated by wealth and the promise of it. He never talks (due to not having the organs required for speech), instead he communicates through telepathy. It often acts as though it is ignorant of his terrifying appearance.
Magical Abilities: Immortality, telepathy, telekinesis and mind reading.
Character Alignment: Chaotic Neutral
Anything else: It wields dual morning stars and a crossbow,with a bolt holster which contains 99 bolts. He was born in the year 0 (I did the math) and remembers how things were. Darvik also know how to transform others into Death Walkers.
Verdict: Wow, your character is really fleshed out! I have a few concerns about the immortality, but I can pass it since it can still be killed. As long as it isn't too op, I'll pass it.
I'm not secretly a honey tabby largo using its squishy bottom to type in human language.
I'm also a big fan of roleplay!
I wonder why you're reading this big block of text. Are you bored?