Multiplayer Mode
Posted: Tue Jan 08, 2019 9:53 pm
So full multiplayer would be a stretch right? Too many bouncy slimes! Instead of story based multiplayer, how about a defense based multiplayer, on a smaller, more controlled map? 2-4 Players start the day at 6:00 and specific slimes spawn in a designated area near the players (i.e. pink/rock/tabby for the first day). The players will use their allotted money and slimes to build defensive turrets, walls, etc. Once night strikes, the Tarr slimes begin attacking the ranch! With this new map, new types of Tarr slimes will spawn as the days progress, some shoot tar at the players damaging/slowing them. Some are made to attack turrets and walls, heck some might even fly! The goal is to keep as many of your slimes alive as possible, and keep your ranch open for as long as possible. After an amount of days that the player decides (10 days/20 days etc.), the players win and they are returned to the menu to start once again. The map could also be played peacefully with some limitations on slime count, food, and other items being laid on the ground to increase performance. I personally love playing slime rancher and I've always wanted to play with my friends, it would make for an AWESOME 4-player split screen game.
Of course its just an idea, maybe something like it could be done in the future. :)
Of course its just an idea, maybe something like it could be done in the future. :)