Mount Cell
Mount Cell is a strange mountain in which many slime scientists believe lies the genetic code to all slimes. The slimes there use some of the most ancient methods of interacting with stuff known to slime. Prodding stuff, shooting stuff, and copying stuff. Some say that it also contains one of the most primordial gordos of all time.
Mount Cell has 3 new slimes. The Archer Slime, the Prod Slime, and the Stem Slime.
SLIMES:
- Archer Slime.png (73.12 KiB) Viewed 4285 times
Archer Slime
"Look how cute it- OW!"Occurence: Mount Cell
Type: Harmful
Diet: Fruit
Favourite: Helixberry
Slimeology:
The Archer Slime is accustomed to ranged combat and will sometimes fire three darts out of its snout. It is believed to be the ancestor of all slimes that modify stuff from a distance and is still alive today.
Rancher Risks:
The Archer Slime's sharp darts do not register in a corral wall, so they can fly out and hit things, like slimes (agitating them), or you (hurting you).
Luckily, an Archer Slime sucks in air before shooting. This is believed to search for things that could obstruct the dart.
Plortonomics:
Archer Plorts are very good for increasing people's aim. They also have a medical use: If a crosseyed, blind, or otherwise unable to aim person is injected with the liquid from inside the Plort, they will be cured when the liquid is absorbed into their blood stream.
Appearance:
Purple, with a snout instead of a mouth.
Notes:
The 'sucking of air' has the same effect as the vacpac but does not affect anything.
- Prod Slime.png (56.19 KiB) Viewed 4285 times
Prod Slime
"\Prods and pokes, jabs and stabs."Occurence: Mount Cell
Type: Harmful
Diet: Meat
Favourite: Mitocondrihen
Slimeology:
The Prod Slime is accustomed to close combat and will sometimes curiously poke things. It is believed to be the ancestor of all slimes that modify stuff up close and is still alive today.
Rancher Risks:
The Prod Slime's sharp stick does not register in a corral wall, so it can reach out and jab things, like slimes (agitating them), or you (hurting you).
Plortonomics:
Prod Plorts are very good for increasing people's abilities to do things close up. They also have a medical use: If a paralysed, lame, or otherwise immobile person is injected with the liquid from inside the Plort, they will be cured when the liquid is absorbed into their blood stream.
Appearance:
Orange, with a darker orange poker on top of its head.
Notes: none
- Stem Slime.png (74.81 KiB) Viewed 4285 times
Stem Slime
"How... Original!"Occurence: Mount Cell
Type: Docile
Diet: Veggie
Favourite: Nuclear Cabbage
Slimeology:
The Stem Slime have a unique ability to adapt. If it eats a plort from another slime, it will turn into that slime for good.
Rancher Risks: Practically none
Plortonomics:
The Stem Plort has a medical use: it can be used to make prosthetic body parts that feel surprisingly real. Furthermore, if a slime eats it, it will spit it out, but the plort will have changed to what that slime is! However, if a largo slime eats it, it will spit out
two plorts!
Appearance:
Greyish
Notes:
FOOD:
Helixberry (Fruit)
Mitocondrihen (Meat)
Nuclear Cabbage (Veggie)
Note: the Nuclear Cabbage is based off the Nucleus of a cell, not nuclear war or anything.
OTHER:
Cell Slime
"The basis of all lif- oh! Where'd it go?"Occurence: Mount Cell
Type: Special
Diet: Supposedly Plorts
Favourite: (none)
Slimeology:
A strange slime that almost instantly compresses into a plort when touched by light.
Rancher Risks:
None
Plortonomics:
The Cell Plort is being studied to find a way to decompress the plort into a slime.
Appearance:
A cell
Notes: Drawing coming soon. Unlargoable.
There is a hole at the top of Mount Cell, if you drop down it it drops you in the chamber of the Cell Gordo. You must feed it plorts, and there is a one way static teleporter back to the ranch across from it. It uncovers the Cell when burst.
You can snare a Cell Gordo by placing a Cell Plort on a Gordo Snare.
The Cell:
I'm very indecisive on what this should do. Help me out?