Area Idea: Virtual Valley

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Area Idea: Virtual Valley

Postby QuantumTangle23 » Sun Jan 21, 2018 4:43 pm

Here's some more ideas:

New Area: Virtual Valley

A simulation of a simulation.

The Virtual valley is a simple simulaton game developed by the 7Zee corporation involving a small area filled with hazardous dangers for the player. Certain disks began malfunctioning, and were afflicted with a glitch: that strange enemies that resembled slimes started appearing. No one knows what's going on with them, although they have one thing in common: all the disks that were glitched were on the Far, Far range.

To get there you must build the digitizer, complete the lava lair, and read hobson's starmail about it.

Starmail: Virtual Reality

Hey bea, It's been a while. This time I wanted to tell you a little secret: My masterpiece.
Me and Viktor built it together, but Viktor did most of the work. I call it the digitizer, a device that can send things into a virtual environment. But then I found out: I can send things into a coded world as well! Bea, I want you to test this for me. Here's the blueprint. Once you're done, put it near the lab. I think things might get interesting... Perhaps you can even bring things back!

H.

Blueprint: Digitizer.

The digitizer is unlocked after reading hobson's starmail.

It costs:
30 Primordy oil
30 Bee wax
30 Jellystone
1 strange diamond
1 Lava dust
1 royal gel
40 Quantum plorts

New slime: Virus slime

I AM ERROR

Diet: Meat

Favorite: Broken hen

Toy: Computer toy
Rancher risks: Virus slimes are VERY DANGEROUS. If you have a virus slime in your vacpack and have any other items, it may turn them into virus residue. Virus residue has little use, other than for a small amount of slime science recipes.

Plortonomics: Virus plorts are used to develop strong computer chips.

New Slime: Binary slime

10101Slime0101

Diet: Veggie

Favorite: Zeroccinni

Toy: One plushie

Rancher risks: Binary slimes, when they eat plorts, cannot handle being a largo (because their like 2 slimes fused together) and must be a single slime. To do this, they split into a Binary slime and a slime that is the color of the plort. If a Binary slime eats a saber plort, it will turn into a glitch.
If another slime eats a binary plort, it will split as well.

Plortonomics: Binary plorts are used in wiring to easily transfer signals.

New slime: Bot slime

A little help from the slimes.

Diet: Fruit

Favorite: Memory melon

Toy: None

Info: Bot slimes are little cute slimes that move around the ranch and clean it up. It will vacuum up a mess and store it, which you can vac from them later. They have no plorts of their own, but feeding them a Memory melon will fuel them so they can act longer. If they run out of fuel, they will not move or vac anything.

Bot slimes must be created by using:
15 virus residue
15 binary plorts
1 strange diamond

New slime: Glitch

The glitch is a variant of the tarr which occurs when a tarr eats a Binary slime, a largo eats a Binary plort, or a Binary eats a saber plort. Glitches will turn nearby slimes into glitches, and they will kill the rancher in one hit, even at max health. Water can dispel them, just like regular tarr.

This was a long one! I hope you like it!
Quantum tangles are the hardest slimes to ranch.

But who can say no to that cute little face?
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Re: Area Idea: Virtual Valley

Postby Purplecharmanderz » Sun Jan 21, 2018 5:28 pm

The concept seems pretty similar to what we have been told will be occurring in the 1.3.0 update
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Re: Area Idea: Virtual Valley

Postby EmeraldPlay » Sun Jan 21, 2018 7:22 pm

Nice idea, but similar stuff is already going to be done in Viktor's Slimeulations update, and what the bot slime is supposed to do will probably be already done by the upcoming drones.
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Re: Area Idea: Virtual Valley

Postby ILoveTurtles891 » Tue Feb 13, 2018 7:57 am

I love the idea
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Re: Area Idea: Virtual Valley

Postby Randomtangle » Thu Feb 15, 2018 9:06 am

this is cool.
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Re: Area Idea: Virtual Valley

Postby GoldenLucky99 » Thu Feb 15, 2018 3:30 pm

This is good, but isn't this also what will be happening in 1.3.0?
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