by TurtleDuDe48 » Sat Sep 16, 2017 9:33 pm
that idea. . . isnt great. if im honest.
so, once you discover him. You're pretty much cursed? you have to feed him. becoming one of the grueling chores an already busy rancher would be forced to do? doesnt sound to great to me
i'll point out the flaws.
First of all Why would you ever want to discover gordon? he does more bad then good. most ranchers would never want to discover his location. hes like a ticking timebomb. that has to be checked every day to make sure it doesnt explode. sure he may be near a butt load of food, but that still means you have to walk towards him. grab 50 pieces of food. doing that everyday. to add to the chores of an already busy rancher? sure it may be nice to have some extra plorts. but it is really unnifficent. 100 plorts every day? i can make like 150 plorts just from a few largos in like one day. and then when you forget to feed him, oh no. lets not give you 100 plorts. screw you rancher! heres 25 plorts! is this permanent? temporary? never discussed in your post.
the shockwaves, first of all. how does it effect the slime sea? does it just make it look more swooshy and wavey? does it make it rise up making it more deadly? both of these are a bit ehh-- being punished for forgetting to do something like that doesnt seem so good. but items jumping up? if you had forgotten to sell some plorts, would those plorts be able to reach high enough to break the airnet? would slimes not be able to utilize that shockwave to excape? bouncing upwards? breaking it?
the only good thing i see in your post. is the area being utilized as a area for slimes to be free ranged.
but even then. gordon would have to still be fed.
But thats just some contructive critisms, dont take it personally. :p
all credit for drawing the Crystal slime belongs to Hachiseiko.
And remember kids. Stay in school and don't do drugs.
;)