UNDERWATER RANCHING: New areas, diving and underwater slimes
Posted: Wed Aug 16, 2017 1:07 am
I want to firstly give credit to IBJink for posting the idea of using a slime submarine and sea exploring. I got this idea after reading their idea. This is separate from the slime submarine idea so this is why I wanted to make this post.
I got some ideas on underwater exploration so, I'll split it up into parts:
-UNDERWATER MAP
It won't be as accessible as on land through teleporters but maybe the slime submarine idea by IBJink can be implemented to access these areas. Maybe the submarine could have upgrades to explore further.
There could be certain spots of interest in the slime sea, like the part of the dry reef that's actually still submerged. Or underwater ruins. A deep trench. A kelp forest. A tide pool. Many possibilities.
-DIVING SUIT
Something new to be upgradable for your personal upgrades. It allows you to explore the sea. Upgrades can include air capacity, underwater movement speed and maybe a water dash. Air capacity means you will get knocked out if you run out of air and you don't return to the sub on time after exploring. But I also have another idea on air management.
- AIR POCKETS
Instead of collecting water like you do on land, you can collect air while underwater exploring. There could be underwater caves or vents that you can collect air from so that you can increase your exploration time when going to really far off areas.
- UNDERWATER SLIMES
Self-explanatory. Newer slimes. Managing them will have a different mechanic and their corrals will be included in a dock extension.
- SEA PENS
The underwater slime version of the corral. These are corrals where you can put your underwater slimes and feed them. There would be a different way to feed them since it would be difficult to continuously collect food for them.
- SEA FOOD
Instead of vegatable, meat and fruit, the underwater slimes could either be feeding on sea plants, plankton or certain fish. So besides sea pens, there could be a place to grow algea/kelp/anemone. Then there could also be something like a chicken coop for fish, like a fish farm or net that continuously filters fish and a certain type of fish depending on the kind of bait you put in it. Then for plankton, it would be easy collect. It could already be a feature of the sea pen that it collects plankton and feeds slimes that prefer plankton.
- TSUNAMIS
I was thinking that since the glass desert has moments when fire would come out, there could be moments when underwater when you have to find a sea cave or a place with many rocks to take cover from when a tsunami happens. Bascially, when it happens, currents underwater are strong enough to blow everything in one direction for a short time.
- UNDERWATER QUAKES
When exploring deeper areas of the slime sea, where a flashlight is necessary, maybe there could be underwater geysers that shoot magma from the bottom. The deep sea will be illuminated for a while.
- SEA TARR
A tarr that has been born from underwater slimes. Not like the land tarr that dies from water. Instead of the land tarr's usual behavior of jumping around and sucking up everything, the tarr could have tentacles that pull in it's prey. This fits the way that underwater allows free movement. Don't know, but it could be an entirely new kind of abomination altogether since tarr generally hates water.
- DECORATIONS AND LAB GADGETS
None yet but would be interested to hear ideas on them.
Generally interested in what other people can suggest, especially if there are ideas of underwater slimes or areas or a system that could work.
I got some ideas on underwater exploration so, I'll split it up into parts:
-UNDERWATER MAP
It won't be as accessible as on land through teleporters but maybe the slime submarine idea by IBJink can be implemented to access these areas. Maybe the submarine could have upgrades to explore further.
There could be certain spots of interest in the slime sea, like the part of the dry reef that's actually still submerged. Or underwater ruins. A deep trench. A kelp forest. A tide pool. Many possibilities.
-DIVING SUIT
Something new to be upgradable for your personal upgrades. It allows you to explore the sea. Upgrades can include air capacity, underwater movement speed and maybe a water dash. Air capacity means you will get knocked out if you run out of air and you don't return to the sub on time after exploring. But I also have another idea on air management.
- AIR POCKETS
Instead of collecting water like you do on land, you can collect air while underwater exploring. There could be underwater caves or vents that you can collect air from so that you can increase your exploration time when going to really far off areas.
- UNDERWATER SLIMES
Self-explanatory. Newer slimes. Managing them will have a different mechanic and their corrals will be included in a dock extension.
- SEA PENS
The underwater slime version of the corral. These are corrals where you can put your underwater slimes and feed them. There would be a different way to feed them since it would be difficult to continuously collect food for them.
- SEA FOOD
Instead of vegatable, meat and fruit, the underwater slimes could either be feeding on sea plants, plankton or certain fish. So besides sea pens, there could be a place to grow algea/kelp/anemone. Then there could also be something like a chicken coop for fish, like a fish farm or net that continuously filters fish and a certain type of fish depending on the kind of bait you put in it. Then for plankton, it would be easy collect. It could already be a feature of the sea pen that it collects plankton and feeds slimes that prefer plankton.
- TSUNAMIS
I was thinking that since the glass desert has moments when fire would come out, there could be moments when underwater when you have to find a sea cave or a place with many rocks to take cover from when a tsunami happens. Bascially, when it happens, currents underwater are strong enough to blow everything in one direction for a short time.
- UNDERWATER QUAKES
When exploring deeper areas of the slime sea, where a flashlight is necessary, maybe there could be underwater geysers that shoot magma from the bottom. The deep sea will be illuminated for a while.
- SEA TARR
A tarr that has been born from underwater slimes. Not like the land tarr that dies from water. Instead of the land tarr's usual behavior of jumping around and sucking up everything, the tarr could have tentacles that pull in it's prey. This fits the way that underwater allows free movement. Don't know, but it could be an entirely new kind of abomination altogether since tarr generally hates water.
- DECORATIONS AND LAB GADGETS
None yet but would be interested to hear ideas on them.
Generally interested in what other people can suggest, especially if there are ideas of underwater slimes or areas or a system that could work.