Automation

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Automation

Postby Virukino » Thu Jun 15, 2017 7:32 pm

Although this isn't a slime idea, as this is the place for many of the game ideas, I'm going to put this here.

1. The Plort Harvester.
-This device will harvest plorts from 1-4 (each upgrade adds another 1) assigned corrals, and will deposit to either the plort market or 1-4 assigned silos. Later upgrades allow it to sell plorts in silos when they reach a certain price, such as over their base price. If the silos are full, it will have some sort of noticeable error message or light.

2. The Food Harvester.
-This device will harvest food from 1-4 assigned farms, and will deposit them to either corrals or silos. If the corrals are full, it will put the food in the silo and have an alarm thing, and if those are full, it will activate the main alarm.

3. (idk the name)
-This device replaces all the other machine things.


All these device things would be lab-based items and cost lots of fun stuff.
Virukino
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