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(Repost) Even more Slime suggestions

PostPosted: Fri Jan 29, 2016 5:13 pm
by hypehypehypeahhah
So i started looking around the forums and i saw quite a lot of suggestions of Slimes that have other Slimes in their diet. So i made up some Slimes that buff or work better with the presence of other Slimes for a change.

Chorus Slime (or something among those lines): Reduces nearby Slime activity if satisfied, increases it if hungry.

Flare Slime : Attracts Slimes near. (Slimes will go and stay near it)

Cheer slime (Again, if you can come up to a better name feel free to suggest it): Increases the efectiveness nearby Slimes' abilities, or gives it new ones.
Pink Slime: Slightly increased speed, and can eat more.
Rock Slime: Increased contact damage (20 instead of 10), and rolling attack becomes homing (chases after the player)
Tabby Slime: Uses it's leap more often, and it covers more distance.
Phosphor Slime: Slows down the player if nearby (the strong light blinds the player), and is faster when flying.
Boom Slime: Shorter stun time after explosion, and longer blast radius.
Honey Slime: Produces empowered Plorts that generate more attention and are 1.3 times worth the normal Honey Plort, and generates slight Slime attention (Slimes will tend to stay near it)
Puddle Slime: Increased speed in water, and passively generates puddles of water that can be vacumned up.
Rad Slime: Increased radiation range and damage.



I really don't have any idea of what they would look like, and i can't draw very well. So feel free to draw them yourself!

Re: (Repost) Even more Slime suggestions

PostPosted: Fri Jan 29, 2016 5:54 pm
by Yukionnal
Those are some cool slime suggestions and better if Kevin takes them into consideration :P
hypehypehypeahhah wrote:So i started looking around the forums and i saw quite a lot of suggestions of Slimes that have other Slimes in their diet. So i made up some Slimes that buff or work better with the presence of other Slimes for a change.

Chorus Slime (or something among those lines): Reduces nearby Slime activity if satisfied, increases it if hungry.

Flare Slime : Attracts Slimes near. (Slimes will go and stay near it)

Cheer slime (Again, if you can come up to a better name feel free to suggest it): Increases the efectiveness nearby Slimes' abilities, or gives it new ones.
Pink Slime: Slightly increased speed, and can eat more.
Rock Slime: Increased contact damage (20 instead of 10), and rolling attack becomes homing (chases after the player)
Tabby Slime: Uses it's leap more often, and it covers more distance.
Phosphor Slime: Slows down the player if nearby (the strong light blinds the player), and is faster when flying.
Boom Slime: Shorter stun time after explosion, and longer blast radius.
Honey Slime: Produces empowered Plorts that generate more attention and are 1.3 times worth the normal Honey Plort, and generates slight Slime attention (Slimes will tend to stay near it)
Puddle Slime: Increased speed in water, and passively generates puddles of water that can be vacumned up.
Rad Slime: Increased radiation range and damage.



I really don't have any idea of what they would look like, and i can't draw very well. So feel free to draw them yourself!

Re: (Repost) Even more Slime suggestions

PostPosted: Fri Jan 29, 2016 6:00 pm
by hypehypehypeahhah
Oh, your signature took up way too much space compared to your actual comment, and since it was hidden in a tiny space above your quote, i didn't see it.

Thank you!

Re: (Repost) Even more Slime suggestions

PostPosted: Sat Jan 30, 2016 9:33 pm
by hypehypehypeahhah
I decided to man up and try out my paint skills drawing the Chorus Slime.
Now you see why i never do concept art.