by SlimePies » Wed Aug 07, 2019 11:40 pm
What if slime rancher had weather and seasons? (this will be copied off a word document so sorry for odd or inconsistent formatting)
Weather
Sun
Temperature: Burning-Freezing
Humidity: Barren-Soaking
Rarity: Common
Effect: None
Clouds
Temperature: Burning-Freezing
Humidity: Barren-Soaking
Rarity: Common
Effect: None
Partial Clouds
Temperature: Burning-Freezing
Humidity: Barren-Soaking
Rarity: Common
Effect: None
Rain
Temperature: Burning-Cold
Humidity: Average-Soaking
Rarity: Common
Effect: Puddle slimes can stay out longer, Fire slimes flames will be put out, Fire plorts can snuff out on ash, Tarr will slowly be damaged, Gardens are always watered, Water droplets will fall from the sky
Thunderstorms
Temperature: Burning-Cold
Humidity: Wet-Soaking
Rarity: Uncommon
Effect: Tarr will quickly die, Puddle slimes won’t evaporate, Lightning can strike objects, Fire slimes can snuff out on ash, Fire slimes flames will be put out, Fire plorts can snuff out on ash, Gardens are always watered, Water droplets will fall from the sky
Lightning
Weather: Thunderstorms, Thundersnow, Hurricanes
Effect: Beatrix will be knocked out if hit, Slimes will become instantly agitated when hit, Food will burn up if hit, Can’t reach in caves
Snow
Temperature: Chilly-Freezing
Humidity: Humid-Wet
Rarity: Common
Effect: Field of vision will be reduced, Temperature will be reduced, Snow will appear on the ground, Snowflakes will fall from the sky
Blizzards
Temperature: Freezing
Humidity: Wet-Soaking
Rarity: Uncommon
Effect: Field of vision will be greatly reduced, Slimes agitation will increase greatly, Snow will appear on the ground, Snowflakes will fall from the sky, Temperature will be reduced
Heatwaves
Temperature: Burning
Humidity: Dry-Barren
Rarity: Uncommon
Effect: Slimes agitation will increase greatly, Visible heatwaves appear in the distance
Fog
Temperature: Cool
Humidity: Humid
Rarity: Uncommon
Effect: Field of vision will be reduced, Fire slimes can snuff out on ash, Fire plorts can snuff out on ash, Puddle slimes won’t evaporate
Hail
Temperature: Mild-Warm
Humidity: Dry-Humid
Rarity: Rare
Effect: Slime agitation will increase greatly, Beatrix will be damaged whenever she is outside, Cannot go thru air nets, Hail will fall from the sky
Droughts
Temperature: Hot-Burning
Humidity: Barren-Arid
Rarity: Rare
Effect: Sprinklers won’t work, Water springs won’t spout, Slime agitation will be increased greatly
Sun Showers
Temperature: Warm-Cold
Humidity: Average-Soaking
Rarity: Rare
Effect: Puddle slimes can stay out longer, Fire slimes flames will be put out, Fire plorts can snuff out on ash, Tarr will be slowly damaged, Gardens are always watered, Rainbows appear in the sky, Water droplets will fall from the sky
Rainbows
Weather: Sun Showers
Effect: Gold & Lucky slimes are more common
Sun Snow
Temperature: Chilly-Freezing
Humidity: Humid-Wet
Rarity: Rare
Effect: Temperature will be reduced, Snow will appear on the ground, Snowflakes will fall from the sky
Thundersnow
Temperature: Cold-Freezing
Humidity: Wet-Soaking
Rarity: Elusive
Effect: Field of vision will be reduced, Temperature will be reduced, Snow will appear on the ground, Lightning can strike objects, Snowflakes will fall from the sky
Hurricanes
Temperature: Warm-Burning
Humidity: Soaking
Rarity: Elusive
Effects: Tarr will quickly die, Puddle slimes won’t evaporate, Lightning can strike objects, Fire slimes can snuff out on ash, Fire slimes flames will be put out, Fire plorts can snuff out on ash, Gardens are always watered, Effects from hail weather can happen, Slime agitation will increase greatly, Water droplets will fall from the sky
Puddle Rain
Temperature: Average-Hot
Humidity: Wet-Soaking
Rarity: Elusive
Effects: Puddle slimes can stay out longer, Fire slimes flames will be put out, Fire plorts can snuff out on ash, Tarr will slowly be damaged, Gardens are always watered, Puddle slimes will rain from the sky, Water droplets can fall from the sky
Temperature
Temperature Ranges: Freezing, Cold, Chilly, Mild, Warm, Hot, Burning
Extreme Temperatures
Freezing and Burning can kill when exposed long enough
Humidity
Humidity Ranges: Barren, Arid, Dry, Average, Humid, Wet, Soaking
Vacpack Upgrades
Winter Coat
Protects from freezing temperatures
Summer Vest
Protects from burning temperatures
Rubber Suit
Protects from lighting
Hard Hat
Protects from hail
Goggles
Eliminates reduced vision from snow, fog, or other weather types
Slime Science
Lightning Rod
Class: Utility
Materials: Indigonium x6, Pink Plort x3, Crystal Plort x1
Attracts lightning and converts it into battery packs, a new slime science material
Thermal Measurer
Class: Utility
Materials: Battery Pack x1, Rock Plort x4, Puddle Plort x2
Tells the temperature around it
Radiator
Class: Utility
Materials: Crystal Plort x3, Battery Pack x1, Hexacomb x2
Warms up the area around it when turned on
Oscillating Fan
Class: Utility
Materials: Hunter Plort x3, Battery Pack x1, Slime Fossil x2
Cools down the area around it when turned on
Meteorometer
Class: Utility
Materials: Battery Pack x2, Puddle Plort x3, Spiral Steam x1
Predicts the next weather
Humidifier
Class: Utility
Materials: Battery Pack x4, Puddle Plort x5, Deep Brine x4
Humidifies the area when turned on
De-Humidifier
Class: Utility
Materials: Battery Pack x4, Fire Plort x5, Silky Sand x4
De-Humidifies the area when turned on
Humiditometer
Class: Utility
Materials: Battery Pack x1, Spiral Steam x3, Primordy Oil x2
Tells the humidity around it
Weathertron
Class: Utility
Materials: Battery Pack x5, Strange Diamond x2, Royal Jelly x1
Changes Weather, Can Fail
Antihistamine Converter
Class: Utility
Materials: Battery Pack x3, Tangle Plort x10, Glass Shard x4
Can add antihistamines to food allowing immunity to pollen
Antibiotic Converter
Class: Utility
Materials: Battery Pack x3, Dervish Plort x10, Pepper Jam x4
Can add antibiotics to food allowing immunity to the slime flu
Pink Firework
Class: Curio
Materials: Battery Pack x1, Pink Plort x2, Primordy Oil x3
Produces a pink mortar when activated
Blue Firework
Class: Curio
Materials: Battery Pack x1, Rock Plort x2, Jellystone x3
Produces a blue mortar when activated
Grey Firework
Class: Curio
Materials: Battery Pack x1, Tabby Plort x2, Buzzwax x3
Produces a grey mortar when activated
Violet Firework
Class: Curio
Materials: Battery Pack x1, Phosphor Plort x2, Primordy Oil x3
Produces a violet mortar when activated
Green Firework
Class: Curio
Materials: Battery Pack x1, Rad Plort x2, Indigonium x3
Produces a green mortar when activated
Amber Firework
Class: Curio
Materials: Battery Pack x1, Honey Plort x2, Wild Honey x3
Produces an amber mortar when activated
Red Firework
Class: Curio
Materials: Battery Pack x1, Boom Plort x2, Deep Brine x3
Produces a red mortar when activated
Cocoa Firework
Class: Curio
Materials: Battery Pack x2, Hunter Plort x4, Hexacomb x3
Produces a cocoa mortar when activated
Berry Firework
Class: Curio
Materials: Battery Pack x2, Crystal Plort x4, Slime Fossil x3
Produces a berry mortar when activated
Butterscotch Firework
Class: Curio
Materials: Battery Pack x2, Quantum Plort x4, Spiral Steam x3
Produces a butterscotch mortar when activated
Gold Firework
Class: Curio
Materials: Battery Pack x4, Gold Plort x3, Lava Dust x1, Royal Jelly x1, Strange Diamond x1
Produces a gold mortar when activated
Plot Upgrades
Corral
Lightning Rods: protects slimes from lighting
Humidifier: keeps slimes happy in dry conditions
De-Humidifier: keeps slimes happy in wet conditions
Heating Lamp: keeps slimes happy in the cold
Cooling Fan: keeps slimes happy in the heat
Coop
Lightning Rods: protects hens from lightning
Garden
Lightning Rods: protects crops from lightning
Thermal Regulator: protects crops from seasonal changes
Incinerator
Fog Screen: protects fire slimes from fog
Rain Lid: protects fire slimes from rain and hail
Lightning Rod: protects fire slimes from lightning
Pond
Water Heater: keeps puddle slimes happy in the cold
Lightning Rods: protects puddle slimes from lightning
Crop Seasons
Veggies
Carrot: All Year
Heart Beet: Fall-Spring
Oca Oca: Winter
Odd Onion: All Year
Silver Parsnip: Spring-Summer
Gilded Ginger: Spring-Summer
Fruits
Pogofruit: All Year
Cuberry: Spring-Fall
Mint Mango: Summer
Phase Lemon: All Year
Prickle Pear: Spring-Summer
Kookadoba: Spring-Summer
Seasonal Order
Ranch: Spring, Summer, Fall, Winter
Dry Reef: Spring, Summer, Fall, Winter
Moss Blanket: Summer, Summer, Spring, Spring
Indigo Quarry: Fall, Winter, Winter, Fall
Ancient Ruins: Fall, Winter, Spring, Summer
Glass Desert: Summer, Summer, Summer, Spring
The Wilds: Spring, Summer, Spring, Spring
Ogden’s Retreat: Spring, Summer, Spring, Spring
Nimble Valley: Fall, Fall, Fall, Winter
Mochi’s Manor: Fall, Fall, Fall, Winter
Viktor’s Workshop & The Slimeulation: No seasonal or weather progression
Seasonal Slime Appearances
Rock: Fall
Tabby: Summer
Phosphor: Summer
Honey: Spring
Puddle: Spring
Hunter: Summer
Rad: Winter
Crystal: Fall
Quantum: Fall
Mosaic: Summer
Dervish: Spring
Fire: Summer
Tangle: Spring
Weathertron
Change Weather: Work 90%, Fail 10%
Change Season: Work With Proper Season 50%, Fail With Proper Season 50%, Fail With Improper Season 100%
Natural Disasters
Caused after weathertron failed weather change
Meteor Shower
Flaming boulders fall from the sky
Instant Firestorm
Only in glass desert, causes an instant fire storm
Tornado Warning
A lot of dervish tornadoes spawn
Earthquake
Corral and coop walls can break, slime science gadgets may stop working, slime agitation is increased greatly, wild slimes spawn more often, Screen shakes
Hurricane Warning
A hurricane will happen and slimes are instantly agitated
Seasonal Events
Can happen randomly in one area per seasonal chunk
Hay Fever (Spring)
Pollen clouds can spawn without tangle slimes, fruit grows faster, apiaries produce more resources, honey slimes spawn in greater numbers
Hen Mating Season (Spring & Summer)
Hens produce more eggs, chickadoos grow up faster, hunter slimes spawn in greater numbers, tangle slimes spawn in greater numbers
Monsoon (Summer)
Thunderstorms will happen even if conditions are not met, puddle slimes spawn in greater numbers, humidity increases drastically
Hurricane Season (Summer & Fall)
A hurricane has a higher chance to happen even if conditions are not met, puddle slimes spawn in greater numbers
Harvest Season (Fall)
Crops grow faster and in more numbers, rock slimes spawn in greater numbers, crystal slimes spawn in greater numbers
Slime Flu Season (Fall & Winter)
Slimes start getting the slime flu more often, slime agitation will increase greatly
Cold Front (Winter)
Blizzards will happen even if conditions are not me, slime agitation will increase greatly, rock slimes spawn in greater numbers
Groundwater Flood (Winter & Spring)
Drills produce more resources, pumps produce more resources, water springs pop up in areas they are not normally
The Slime Flu
Slimes can catch the slime flu any time of the year, during fall and slime flu season it is more likely however. The slime flu can be combated for a whole year when given antibiotic covered food. The slime flu raises agitation and causes sneezing. It is highly contagious